Syberia: Difference between revisions

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{{info-stub}}


{{infobox game
 
|image            =  
{{infobox
|image            = Syberia.jpg
|caption          =
|caption          =
|developer        =
|developer        = Microids
|genre            =
|publisher        = [[Microids]]
|gameinfo          =
|genre            = Adventure
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Syberia Link]
|reviewlinks      =
|gameinfo          = For the young Kate Walker, an ambitious lawyer, the Voralberg toy company acquisition seemed like a textbook case--a quick stopover to a small alpine village in France to buy-out an old automaton factory, then straight back home to New York.  But her journey across land and time throws all she values into question, and the deal she set out to sign turns into a pact with destiny.  Follow Kate through a magical world of automatons, amazing characters, and mysterious environments.  This puzzle-driven adventure blends logical problem-solving with a complex and involving storyline.<br />
|reviewscore      =
Syberia is a third-person, mouse-driven, semi-realistic/semi-surrealistic adventure game in which the player must solve various puzzles and follow certain procedures in order for the story line to proceed. As a pure graphical adventure game, Syberia follows the guidelines first introduced by LucasArts. It is impossible to die or to get stuck at any moment in the game, which allows the user to fully immerse him/herself in Syberia '​s universe without the fear of making a mistake or the constant need of saving the game.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/583242-syberia Link]
|reviewlinks      = {{ReviewLink|[http://www.eurogamer.net/articles/r_syberia_ps2 Eurogamer]|5/10}}
|italian          = SLES-51393
|spanish          = SLES-51393
|french            = SLES-51393
|german            = SLES-51393
|english          = SLES-51393
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 0
|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES_513.93
|serialsPAL        = SLES-51393
|CRCsPAL          = D1ACD489
|CRCsPAL          = D1ACD489
|releasedatePAL    = 2002
|releasedatePAL    = March 28, 2003
|statusPAL        = Playable
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 34: Line 41:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.1.0.r5554
|gsname            = GSdx
|gsver            = 0.1.16 r5549
|soundname        = SPU2-X
|soundver          = 2.0.0 r5545
|padname          = XPad
|padver            = 0.2.0 r5436
|dvdplugname      = CDVDolio
|dvdplugver        = 0.1.0 r5436
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel(R) Xeon(R) X5470  @ 3.33GHz (2 Processors)
|gputype          = Nvidia GeForce GTX 560 Ti 1280 MB
|pccomment        = 50/50FPS, Perfect with Textur Filter, Edge Anti-Aliasing (AA1) Native Resolution.
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=?
|CPU=Intel(R) Xeon(R) X5470  @ 3.33GHz (2 Processors)
|GPU=Nvidia GeForce GTX 560 Ti 1280 MB
|Revision=1.1.0.r5554
|Graphics=GSdx  0.1.16 r5549
|Sound=
* SPU2-X 2.0.0 r5545
* XPad 0.2.0 r5436
|Comments=50/50FPS, Perfect with Texture Filter, Edge Anti-Aliasing (AA1) Native Resolution.
|Tester=Cole
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
==The gallery==
<gallery>
File:Syberia_Forum_1.jpg|Syberia (SLES 51393)
</gallery>
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Syberia-SLES-51393-E--28907 Syberia (SLES 51393) (E)]}}

Latest revision as of 13:30, 19 December 2015


Syberia

Languages supported:
English: SLES-51393
German: SLES-51393
French: SLES-51393
Spanish: SLES-51393
Italian: SLES-51393
Region PAL:
Serial numbers: SLES-51393
Release date: March 28, 2003
CRCs: D1ACD489
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Microids
Publisher(s): Microids
Genre: Adventure
Wikipedia: Link
Game review links: Eurogamer5/10
Game description: For the young Kate Walker, an ambitious lawyer, the Voralberg toy company acquisition seemed like a textbook case--a quick stopover to a small alpine village in France to buy-out an old automaton factory, then straight back home to New York. But her journey across land and time throws all she values into question, and the deal she set out to sign turns into a pact with destiny. Follow Kate through a magical world of automatons, amazing characters, and mysterious environments. This puzzle-driven adventure blends logical problem-solving with a complex and involving storyline.
Syberia is a third-person, mouse-driven, semi-realistic/semi-surrealistic adventure game in which the player must solve various puzzles and follow certain procedures in order for the story line to proceed. As a pure graphical adventure game, Syberia follows the guidelines first introduced by LucasArts. It is impossible to die or to get stuck at any moment in the game, which allows the user to fully immerse him/herself in Syberia '​s universe without the fear of making a mistake or the constant need of saving the game.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel(R) Xeon(R) X5470 @ 3.33GHz (2 Processors)
  • Nvidia GeForce GTX 560 Ti 1280 MB
1.1.0.r5554 GSdx 0.1.16 r5549
  • SPU2-X 2.0.0 r5545
  • XPad 0.2.0 r5436
50/50FPS, Perfect with Texture Filter, Edge Anti-Aliasing (AA1) Native Resolution. Cole



The gallery

Public compatibility forum links