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|Revision=1.5.0 r2427 | |Revision=1.5.0 r2427 | ||
|Graphics=GSdx 1.1.0 SSE41 | |Graphics=GSdx 1.1.0 SSE41 | ||
< | <!-- | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Missing real-time shadows in Direct3D 11 | |IssueName=Missing real-time shadows in Direct3D 11 and Direct3D 12 Hardware renderers | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 |