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- *ZeroSPU2 0.4.6 [13 01 2013] |Comments=Runs above full speed., Must use ZeroSPU2 or game will hang on menu. ...3 KB (350 words) - 05:35, 4 November 2019
- * ZeroSPU2 0.4.3 ...2 KB (194 words) - 04:41, 16 May 2024
- * ZeroSPU2 0.4.2 ...2 KB (255 words) - 05:01, 16 May 2024
- * ZeroSPU2 0.4.3 ...2 KB (202 words) - 10:28, 19 September 2016
- * ZeroSPU2 0.4.3 ...2 KB (204 words) - 22:42, 14 May 2024
- * ZeroSPU2 0.4.6 ...ag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of m ...4 KB (493 words) - 20:08, 13 July 2022
- * ZeroSPU2 0.4.3 ...2 KB (243 words) - 15:17, 8 December 2015
- * ZeroSPU2 0.4.3 ...2 KB (250 words) - 17:25, 26 October 2016
- * ZeroSPU2 0.4.3 ...2 KB (242 words) - 13:15, 20 February 2018
- * ZeroSPU2 0.4.3 ...2 KB (245 words) - 13:29, 18 September 2016
- * ZeroSPU2 0.4.3 ...2 KB (253 words) - 09:18, 9 January 2023
- * ZeroSPU2 0.4.3 ...2 KB (252 words) - 23:01, 18 February 2021
- * ZeroSPU2 0.4.1 ...2 KB (259 words) - 23:21, 18 February 2024
- * ZeroSPU2 0.4.2 ...2 KB (282 words) - 04:15, 16 May 2024
- * ZeroSPU2 0.4.3 ...2 KB (294 words) - 14:11, 8 December 2015
- * ZeroSPU2 0.4.4 ...3 KB (310 words) - 06:12, 16 May 2024
- * ZeroSPU2 0.4.1 ...3 KB (359 words) - 09:19, 16 April 2019
- * ZeroSPU2 0.4.2 ...3 KB (334 words) - 19:56, 27 April 2016
- * ZeroSPU2 0.4.3 ...3 KB (318 words) - 19:07, 2 March 2017
- * ZeroSPU2 0.4.3 ...3 KB (340 words) - 15:42, 14 July 2023
- * ZeroSPU2 0.4.3 ...3 KB (375 words) - 19:32, 29 April 2017
- * ZeroSPU2 0.4.1 ...3 KB (364 words) - 19:44, 9 July 2016
- ...icial guide<ref name="ori1" />, there are two other known sound plugins, [[ZeroSPU2]] and [[PeopsSPU2]]. These names will be familiar to people following the e ...3 KB (528 words) - 22:40, 10 May 2021
- * ZeroSPU2 0.4.3 ...4 KB (436 words) - 17:13, 23 July 2021
- * ZeroSPU2 0.4.3 ...3 KB (453 words) - 20:11, 1 February 2016
- *ZeroSPU2 r2361 0.4.6 |Comments=Audio issue fixed with ZeroSPU2 r2361 0.4.6 plugin. Otherwise the game works perfectly. ...8 KB (1,009 words) - 10:34, 27 March 2024
- * ZeroSPU2 0.4.1 ...4 KB (486 words) - 08:19, 18 August 2022
- * ZeroSPU2 r3061 ...4 KB (514 words) - 08:11, 16 April 2019
- |Sound=ZeroSPU2 r5403 ...every time. I was able to work around it by changing the audio plug-in to ZeroSPU2. It makes the audio sound like crap but the game will proceed just fine wi ...9 KB (1,171 words) - 22:11, 14 May 2024
- * ZeroSPU2 0.4.6 r1455 ...5 KB (615 words) - 01:23, 16 May 2024
- * ZeroSPU2 Playground 0.4.6 ...7 KB (871 words) - 06:50, 16 May 2024
- *ZeroSPU2 ...8 KB (1,044 words) - 10:31, 27 March 2024
- * ZeroSPU2 r1455 ...17 KB (2,346 words) - 02:27, 16 May 2024
- * '''[[ZeroSPU2]]''' -- A plugin created by '''zerofrog'''. It work both on Windows and Lin ...20 KB (3,119 words) - 15:38, 8 April 2024
- *ZeroSPU2/SPU2-X ...27 KB (3,808 words) - 08:49, 28 March 2024
- : <nowiki>ZeroSpu2: Add some placeholders for new iop dma code.</nowiki> : <nowiki>ZeroSPU2: Various cleanups, refactors, and general mucking about with code.</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- : <nowiki>In the FAQ, are the limitation of spu2x and the advice to use zerospu2 still valid ?</nowiki> : <nowiki>Exclude ZeroSPU2 and ZeroGS from the installer.</nowiki> ...316 KB (46,801 words) - 16:27, 8 August 2015
- : <nowiki>the fatal frame can't work with zerospu2 (spu2-x works well), no sound and slower. other games have not this issue.< : <nowiki>Looks good. Of course, ZeroSpu2 will have to be tweaked to match. Good thing I combined the Dma4 & Dma7 ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>Worked out my timing issue. needs new zerospu2 with dma timing changes (next</nowiki> : <nowiki>fix for zerospu2 savestates</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>Worked out my timing issue. needs new zerospu2 with dma timing changes (next</nowiki> : <nowiki>fix for zerospu2 savestates</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- : <nowiki>Don't usually even test with Peops, though, and it works fine with ZeroSPU2. Peops isn't exactly a plugin I'd advise using anyways...</nowiki> : <nowiki>Fix the definition of VERSION in ZeroSpu2 and OnePad.</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>zerospu2: Redo the dialog, and get rid of all the crufty Glade 2 files.</nowiki> ...a bunch of the text to tooltips, which makes the dialog a lot smaller for ZeroSPU2 now.</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>I already did OnePad, and tried on ZeroSPU2, but didn't get it picking up on soundtouch properly.</nowiki> : <nowiki>ZeroSPU2 compiles, but won't load in pcsx2 if you compile it from Codeblocks, becaus ...585 KB (88,164 words) - 16:07, 8 August 2015
- : <nowiki>#build zzogl, zeropad, and zerospu2</nowiki> : <nowiki>./build.rb zzogl zeropad zerospu2 all</nowiki> ...467 KB (70,109 words) - 16:17, 8 August 2015
- : <nowiki>cmake linux: don't build zerospu2. Too much issue on linux, uses spu2x instead.</nowiki> ...xt line, if you want to compile spu2x", you meant "...to compile zerospu2", right?</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : <nowiki>zerospu2: Use local copy of wavfile like spu2x</nowiki> : <nowiki>rewrote zerospu2's pcsx2_aligned_malloc/free which linux builds might use.</nowiki> ...662 KB (99,318 words) - 16:22, 8 August 2015
- ...heck if you can add and copy some of the codes of the spu2null, peopsspu2, zerospu2 plugins becouse i have been seen that on the spu2null plugin wos the BGM Lo : <nowiki>Since is saying something about SPU2(?) I selected instead ZeroSPU2 in configuration and the crash is gone.</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015