Shin Megami Tensei: Persona 3 FES

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Shin Megami Tensei: Persona 3 FES
FES Cover.jpg
NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-21621
NPUD-21621
Release date: April 22, 2008
November 28, 2008 (Limited Edition)
April 10, 2012
CRCs:
Windows Status: Playable
Linux Status:  ?
Mac Status:  ?
Region PAL:
Serial numbers: SLES-55354
NPED-00271
Release date: October 17, 2008
November 13, 2008
February 12, 2014
CRCs:
Windows Status:  ?
Linux Status:  ?
Mac Status:  ?
Region NTSC-J:
Serial numbers: SLPM-66690
SLPM-83770 (Append Edition)
SCKA-20109
SLPM-74277 (PlayStation 2 the Best)
Release date: April 19, 2007
August 17, 2007
July 4, 2008 (BigHit Series)
August 5, 2010 (PlayStation 2 the Best)
CRCs:
Windows Status:  ?
Linux Status:  ?
Mac Status:  ?

Developer(s): Atlus
Genre: RPG
Wikipedia: Link
Game review links: IGN
Game review score: 8.8/10
Game description: Director's Cut of Shin Megami Tensei: Persona 3


Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Athlon II x2 245 OC 3.55ghz
  • NVIDIA 9600GT
r1888 GSDX r2693
  • SPU2-X r2693 1.4.0
  • Lilypad r1853 0.1.0
The game can be run at full speed without speed hacks. CKL
NTSC-U Windows 8.1 x64
  • Intel Core i7 4770K @ 3.9Ghz
  • MSI Geforce GTX 770 2GB Gaming
  • Corsair 8GB DDR3 1600Mhz
r5873 1.2.1 GSDX AVX r5875 Direct3D11 HW
  • SPU2-X r5830 2.0.0
  • Lilypad r5875 0.11.0
(BIOS: USA 2.00) Plays amazingly well at 60fps at all times and without any serious glitch I noticed. Interlacing: Auto, D3D Res: Custom 1920x1080, Shade Boost: 60/50/50, FXAA: "Active", FX Shader: "Active", Text Filt: "Active/Half", Anisotropic Filt: 16x

Minor Bugs: •Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" •Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using) •Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)


Trivia

  • Japanese name: ペルソナ3フェス (SLPM-66690), ペルソナ3フェス PlayStation®2 the Best (SLPM-74277)
  • Also known as Persona 3: Fes (JP, KO)



Known Issues

Disappearing or flashing dialog text.

  • Status: Active
  • Type: Minor
  • Description: Disappearing or flashing dialog text.
  • Workaround: Use Software Mode (F9) or reinitialize GSdx (press F9 twice).

Incorrect text and S.Link portrait transparency.

  • Status: Active
  • Type: Minor
  • Description: Incorrect text and S.Link portrait transparency.
  • Workaround: Use Software Mode (F9) or enable Sprite hack (full) in GSdx: may require reinitialization whilst in the command menu.

Portrait animation glitches.

  • Status: Active
  • Type: Minor
  • Description: Portrait animation glitches.
  • Workaround: Use Software Mode (F9) or set texture filtering in GSdx to half.

Transparency related issues

  • Status: Active
  • Type: Minor
  • Description: Various transparency related issues such as battle shadows and flashing environment textures.
  • Workaround: Use Software Mode (F9).

Crash

  • Status: Active
  • Type: Serious
  • Description: Japanese Dubbed, English Subbed version of game crashes.
  • Workaround: Enable Preset 3 (Balanced) under emulation settings.

The gallery

Public compatibility forum links