Shin Megami Tensei: Persona 3: Difference between revisions
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==The gallery== | |||
<gallery> | |||
File:Shin_Megami_Tensei_Persona_3_Forum_1.jpg|Shin Megami Tensei: Persona 3 (SLUS 21569) | |||
File:Shin_Megami_Tensei_Persona_3_Forum_2.jpg|Shin Megami Tensei: Persona 3 (SLES 55018) | |||
</gallery> | |||
{{Megami Tensei series}} | {{Megami Tensei series}} |
Revision as of 09:45, 9 December 2014
Shin Megami Tensei: Persona 3 | |||||||||||||||||||||||||||||||||||||
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Developer(s): Atlus
Genre: RPG
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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r1888 | GSDX r2693 |
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The game can be run at full speed without speed hacks. (Note: I don't have the orginal, so this page needs an update if it requires some special changes. I mark it as playable for now. Please remove the note after confirming, thanks.) | CKL |
Known Issues
Disappearing or flashing dialog text.
- Status: Active
- Type: Minor
- Description: Disappearing or flashing dialog text.
- Workaround: Use Software Mode (F9) or reinitialize GSdx (press F9 twice).
Incorrect text and S.Link portrait transparency.
- Status: Active
- Type: Minor
- Description: Incorrect text and S.Link portrait transparency.
- Workaround: Use Software Mode (F9) or enable Sprite hack (full) in GSdx: may require reinitialization whilst in the command menu.
Portrait animation glitches.
- Status: Active
- Type: Minor
- Description: Portrait animation glitches.
- Workaround: Use Software Mode (F9) or set texture filtering in GSdx to half.
- Status: Active
- Type: Minor
- Description: Various transparency related issues such as battle shadows and flashing environment textures.
- Workaround: Use Software Mode (F9).
The gallery
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Shin Megami Tensei: Persona 3 (SLUS 21569)
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Shin Megami Tensei: Persona 3 (SLES 55018)
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