Scooby-Doo! Night of 100 Frights: Difference between revisions

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|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=08 01 2014 1.2.0 r5782
|Graphics=GSdx 5801m SSE41 [09 01 2014]
|Sound=
*SPU2-X 5801 2.0.0 [09 01 2014]
*LilyPad 5801 0.11.0 [09 01 2014]
|Comments=Runs well above full speed.
|Tester={{ForumUser|General-Plot}}
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Revision as of 07:30, 29 December 2014


Scooby-Doo! Night of 100 Frights

Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 510.17
Release date: August 16, 2002
CRCs: E0FBB4A5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Heavy Iron Studios
Genre: Platform
Wikipedia: Link
Game review links: Gamespot
Game review score: 7.3/10
Game description: The first Scooby-Doo! video game to hit the PS2. The game became a Greatest Hits title in 2003. The game's sequel is called Scooby-Doo! Mystery Mayhem.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
08 01 2014 1.2.0 r5782 GSdx 5801m SSE41 [09 01 2014]
  • SPU2-X 5801 2.0.0 [09 01 2014]
  • LilyPad 5801 0.11.0 [09 01 2014]
Runs well above full speed.
PAL Windows Vista 64bit
  • Intel Core 2 Duo E7500 Wolfdale @ 4Ghz (4GB RAM)
  • nvidia 9800GT stock 182.50 drivers
r1732 beta VC9 GSDX 1650
  • ZeroSPU2 0.4.6
  • Lilypad 0.10.0
BIOS: Europe v1.60, HACKS: EE x1.5, INTC Sync Hack, Idle Loop Fast-Forward, Status Flag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of memory card for progress saves. DKTronics



The gallery

Public compatibility forum links