Scooby-Doo! Night of 100 Frights: Difference between revisions
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==The gallery== | ==The gallery== | ||
<gallery> | <gallery> | ||
File:Scooby-doo2.jpg|Start Screen | |||
File:Scooby-doo1.jpg|In-Game | |||
File:Scooby-Doo!_Night_of_100_Frights_Forum_1.jpg|Scooby-Doo! Night of 100 Frights (SLUS 20349) | File:Scooby-Doo!_Night_of_100_Frights_Forum_1.jpg|Scooby-Doo! Night of 100 Frights (SLUS 20349) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Scooby-Doo-Night-of-100-Frights-SLUS-20349-U--28707 Scooby Doo - Night of 100 Frights (SLUS 20349) (U)]}} | *[http://forums.pcsx2.net/Thread-Scooby-Doo-Night-of-100-Frights-SLUS-20349-U--28707 Scooby Doo - Night of 100 Frights (SLUS 20349) (U)]}} |
Revision as of 09:26, 9 December 2014
Developer(s): Heavy Iron Studios
Genre: Platform
Wikipedia: Link
Game review links: Gamespot
Game review score: 7.3/10
Game description: The first Scooby-Doo! video game to hit the PS2. The game became a Greatest Hits title in 2003. The game's sequel is called Scooby-Doo! Mystery Mayhem.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows Vista 64bit |
|
r1732 beta VC9 | GSDX 1650 |
|
BIOS: Europe v1.60, HACKS: EE x1.5, INTC Sync Hack, Idle Loop Fast-Forward, Status Flag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of memory card for progress saves. | DKTronics |
The gallery
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Start Screen
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In-Game
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Scooby-Doo! Night of 100 Frights (SLUS 20349)