Rygar: The Legendary Adventure

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Rygar: The Legendary Adventure

Game general and emulation properties:
ESRB rating: T (Blood and Gore, Violence)
PEGI rating: 12+
GRB rating: 18
Widescreen supported natively
Widescreen patch available
Languages supported:
English: SLES-51445 & SLUS-20471 & NPUD-20471
Japanese: SLPM-61036 & SCAJ-20003 & SLPS-25178
German: SLES-51445
French: SLES-51445
Spanish: SLES-51445
Italian: SLES-51445
Korean: SCKA-20006
Region NTSC-U:
Serial numbers: SLUS-20471
NPUD-20471 (PS2 Classics)
Release date: November 25, 2002
November 6, 2012 (PS2 Classics)
CRCs: 3E2A42FA
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51445
Release date: May 30, 2003
CRCs: 2DFD9846
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25178
SCKA-20006 (Korea)
SCAJ-20003
SCAJ-20016
SLPM-61036 (Demo, Taikenban)
Release date: December 5, 2002
March 8, 2003 (Korea)
CRCs: DDCA0C01
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Tecmo
Publisher(s): Tecmo (US, JP), Wanadoo (EU), SCEA (US)
Genre: Action, Adventure, RPG
Wikipedia: Link
Game review links: IGN8.4/10, Metacritic83/100
Game description: Rygar: The Legendary Adventure tells the tale of a noble warrior determined to save the Princess Harmonia and bring the kingdom of Argus back to a state of peace. Armed with the Diskarmor, Rygar sets out on a legendary adventure traveling to several places and battling ravenous monsters called Titans. The Diskarmor shield uses the elements fire/ice/lightning and it can be improved with mystic stones. The diskarmor can be used for attack, defense or transportation.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core 2 Extreme QX9770 3.20GHz
  • GIGABYTE NVIDIA GEFORCE GTS 450 OC.
0.9.7 r3982 GSDX r3983
  • SPU2-X r3983
  • LilyPad ?
Use "skip MPEG hack" gamefix to pass Wanadoo logo. Set GSDX interlacing to "Weave bff". Don't use EE cyclerate and Vu cycle stealing hacks., 52-60 FPS most of the time. There are places where it is 45-50, but it is rare. Dhillel
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Runs above full speed.
NTSC Win7 Pro SP1
  • HP EliteBook 8570p
  • Intel Core i5-3360M @ 2.80GHz x64-based PC
  • 2 Core(s), 4 Logical Processor(s) 4GB RAM.
  • Intel(R) HD Graphics 4000
1.2.1 r5875 GSDX r5875
  • SPU2 X r5875
  • Sony PS3 Pad
  • Looks and Plays surprisingly well.
  • Using PS2Lunch Game configuration Launcher (see discussion)
NTSC-U Windows 7 x64
  • Core i7 Celeron Sandy Bridge 1.8 Ghz 1 Core/2 Threads
  • Intel HD 2000
1.2.1 GSdx 5875 SSE2
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
I played most of the game with this version because FPS were a little bit bigger but the recommended version is 1.5.0, see the issues below to understand why. This configuration works for both 1.2.1 and 1.5.0 - Bios 2.30, directX 9 (hardware), allow 8 bit textures enabled, native resolution, interlacing set to auto to reduce the flickering, texture filtering enabled for better graphics, logarithimic z must be enabled to be able to see the light effect over the numbers in the memory card's screen. It's slow but playable. Speedhacks: Both EE cyclerate and VU cycle stealing must be set on 1 because otherwise the audio/video of the cutscenes will be out of sync (even so they will run slow). INTC spin detection, wait loop detection and mVU flag hacks must be enabled. Sound interpolation = Catmull-Rom PS2. Felipe


Trivia

  • Original names: アルゴスの戦士 (SLPS-25178), 아르고스의 전사 (SCKA-20006)
  • Also known as Argus no Senshi (JP)


Known Issues

Intro screen/cutscenes may blink and flash

  • Status: Fixed
  • Type: Minor
  • Description: The screen flickers during the game intro/cutscenes.
  • Workaround: Go to Config > Emulation Settings > Game Fixes > select "Enable manual game fixes" and enable "Switch to GSdx software rendering when an FMV plays". Another way to fix this is pressing F9 to change to software mode and then press F9 back to hardware mode, after this the video runs normally. Some cutscenes freeze if you play with versions older than 1.5.0 2779, check the text below.

Cutscenes stop into a black/white screen

  • Status: Fixed
  • Type: Serious
  • Description: Some cutscenes freeze and you can't keep playing. Changing to software mode doesn't solve the issue.
  • Workaround: Confirmed as fixed in the 1.5.0 2779 build (The last version with support for DirectX9).

The gallery

Public compatibility forum links