Rise to Honor: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|GPU=Nvidia GTX 260 896MB
|Revision=1.1.0 r5800-
|Graphics=GSdx r5800 SSSE3
|Sound=
*SPU2-X 2.0.0 r5800
*LilyPad 0.11.0 r5800
|Comments=Game works fine and stable at a good speed.
|Tester={{ForumUser|prafull}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2

Revision as of 05:55, 29 December 2014

Rise to Honor
Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5800- GSdx r5800 SSSE3
  • SPU2-X 2.0.0 r5800
  • LilyPad 0.11.0 r5800
Game works fine and stable at a good speed.
NTSC-U ?
  • Amd Athlon II x2 255
  • Radeon HD 6450 512 mb
1.2.1 GSDX 0.1.16 SPU2-X 2.0.0 A lot of slowdowns best to keep ee and vu at 3 Acarver53



Public compatibility forum links