Red Faction II: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = Cover_Red_Faction_II.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = [[Volition|Volition Inc.]] | ||
| | |publisher = [[THQ]] (US, EU), [[Sony|SCEA]] (US) | ||
| | |genre = Action, Shooter, Arcade | ||
|wikipedia = | |wikipedia = [https://en.wikipedia.org/wiki/Red_Faction_II Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/551510-red-faction-ii Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/551510-red-faction-ii Link] | ||
|reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/red-faction-ii Metacritic]|84/100}} | |||
|gameinfo = The sequel to Red Faction keeps the same exciting features from the original and introduces a new cast of characters and storyline. In Red Faction II's futuristic setting, humankind is under the rule of an evil dictatorship, and only a group of freedom fighters called Red Faction stands in its way. As a super-soldier alias, you join their cause with an arsenal of high-powered weapons and heavy vehicles. You can even use this firepower on your environment, which can be strategically altered and destroyed. | |||
<!-- General props --> | |||
|numberofplayers = 4 | |||
|multitap = 1 | |||
|mouse = 1 | |||
|keyboard = 1 | |||
|na_rating_text = Blood and Gore, Violence | |||
|na_rating = M | |||
<!-- Language props --> | |||
|french = SLES-51133 | |french = SLES-51133 | ||
|german = SLES-51133 | |german = SLES-51133 | ||
|english = SLES-51133 & SLUS-20442 | |english = SLES-51133 & SLUS-20442 & SLUS-29027 & NPUD-20442 | ||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20442<br />SLUS-29027 <small>(Demo)</small> | |serialsNTSCU = SLUS-20442<br />SLUS-29027 <small>(Demo)</small><br />NPUD-20442 <small>(PS2 Classics)</small> | ||
|CRCsNTSCU = 8E7FF6F8 | |CRCsNTSCU = 8E7FF6F8 | ||
|releasedateNTSCU = October 15, 2002<br />May 15, 2012 | |releasedateNTSCU = October 15, 2002<br />May 15, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-51133 | |serialsPAL = SLES-51133<br />SLED-51047 <small>(Dev Build Demo)</small><br />SLED-51048 <small>(Demo)</small> | ||
|CRCsPAL = 1629D655 | |CRCsPAL = 1629D655 | ||
|releasedatePAL = November 15, 2002 | |releasedatePAL = November 15, 2002 | ||
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|Region=NTSC-U/PAL | |Region=NTSC-U/PAL | ||
|OS=? | |OS=? | ||
|CPU=Intel Pentium | |CPU=Intel Pentium E5400 @ 3.60 GHz | ||
|GPU= | |GPU=NVIDIA GeForce 9600 GT | ||
|Revision=0.9.8 | |Revision=0.9.8 | ||
|Graphics= | <!-- | ||
* Speedhacks: | |||
** INTC Spin Detection | |||
** Enable Wait Loop Detection | |||
** mVU Flag Hack | |||
--> | |||
|Graphics=GSdx (r4600) | |||
|Sound= | |Sound= | ||
* SPU2-X r4600 | * SPU2-X (r4600) | ||
* | * LilyPad (r4510) | ||
|Comments=BIOS: USA v02.00 | |Comments=BIOS: USA v02.00, 60/60 FPS even with Interpreter VU0. | ||
|Tester=Machina | |Tester=Machina | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 768MB | ||
|Revision=1.1.0 r5766 | |Revision=1.1.0 (r5766) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5764) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (5764) | ||
*LilyPad | *LilyPad 0.11.0 (r5764) | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU= | |CPU=Intel Core i5-3330 | ||
|GPU=HD | |GPU=AMD Radeon HD 6850 | ||
|Revision=1.1. | |Revision=1.1.0 (r5817) | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=USA v02.20(10/02/2006), very light game for any | |Comments=USA v02.20(10/02/2006), very light game for any CPU/GPU. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | }} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Crash | |IssueName=Crash in 3D scenes | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|Description= | |Description=The game crashes in scenes with 3D elements. | ||
|Workaround= | |Workaround=Has been fixed as of 0.9.9 r4622 development build. Go to Config > Emulation Settings > VUs tab, and make sure VU0 is set to the default microVU. Setting it to the legacy SuperVU recompiler can cause character bodies to twitch. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Red_Faction_II_Forum_2.jpg|Red Faction II (SLES 51133) | File:Red_Faction_II_Forum_2.jpg|Red Faction II (SLES 51133) | ||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Red-Faction-II-SLUS-20442-U--29080 Red Faction II (SLUS 20442) (U)] | *[http://forums.pcsx2.net/Thread-Red-Faction-II-SLUS-20442-U--29080 Red Faction II (SLUS 20442) (U)] | ||
*[http://forums.pcsx2.net/Thread-Red-Faction-II-SLES-51133-E--30552 Red Faction II (SLES 51133) (E)]}} | *[http://forums.pcsx2.net/Thread-Red-Faction-II-SLES-51133-E--30552 Red Faction II (SLES 51133) (E)]}} |
Latest revision as of 10:33, 27 March 2024
Developer(s): Volition Inc.
Publisher(s): THQ (US, EU), SCEA (US)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic: 84/100
Game description: The sequel to Red Faction keeps the same exciting features from the original and introduces a new cast of characters and storyline. In Red Faction II's futuristic setting, humankind is under the rule of an evil dictatorship, and only a group of freedom fighters called Red Faction stands in its way. As a super-soldier alias, you join their cause with an arsenal of high-powered weapons and heavy vehicles. You can even use this firepower on your environment, which can be strategically altered and destroyed.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 | GSdx (r4600) |
|
BIOS: USA v02.00, 60/60 FPS even with Interpreter VU0. | Machina |
NTSC-U | Windows |
|
1.1.0 (r5766) | GSdx SSE41 (r5764) |
|
Runs above full speed. | |
PAL | Windows |
|
1.1.0 (r5817) | GSdx |
|
USA v02.20(10/02/2006), very light game for any CPU/GPU. |
Known Issues
Crash in 3D scenes
- Status: Fixed
- Type: Major
- Description: The game crashes in scenes with 3D elements.
- Workaround: Has been fixed as of 0.9.9 r4622 development build. Go to Config > Emulation Settings > VUs tab, and make sure VU0 is set to the default microVU. Setting it to the legacy SuperVU recompiler can cause character bodies to twitch.
The gallery
-
Red Faction II (SLUS 20442)
-
Red Faction II (SLES 51133)
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