Ratchet & Clank: Difference between revisions
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|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}} | ||
|eu_rating = 3+ | |eu_rating = 3+ | ||
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|na_rating_text = Mild Violence | |na_rating_text = Mild Violence | ||
|na_rating = T | |na_rating = T | ||
|ko_rating = ALL | |||
|italian = SCES-50916 & SCED-51075 & SCUS-97199 | |italian = SCES-50916 & SCED-51075 & SCUS-97199 | ||
|spanish = SCES-50916 & SCED-51075 & SCUS-97199 | |spanish = SCES-50916 & SCED-51075 & SCUS-97199 | ||
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|japanese = PBPX-95516 & SCPS-15037 | |japanese = PBPX-95516 & SCPS-15037 | ||
|english = SCES-50916 & SCED-51075 & SCUS-97199 | |english = SCES-50916 & SCED-51075 & SCUS-97199 | ||
|korean = SCKA-20120 | |||
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|NTSCU = 1 | |NTSCU = 1 | ||
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== Trivia == | == Trivia == | ||
* Original names: '''ラチェット&クランク''' (SCPS-15037) | * Original names: '''ラチェット&クランク''' (SCPS-15037) & (SCPS-19211) & (SCPS-19316), '''라쳇&클랭크: 공구전사 리로디드''' (SCKA-20120) | ||
Revision as of 20:14, 8 April 2016
Developer(s): Insomniac Games
Publisher(s): SCEA (US), SCEE (EU), SCEI (AS, JP)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe. As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher. Think about it--you can choose from burning, bombing, exploding or obliterating your enemies. So go ahead, blow it all up.
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
r4600 | GSdx r4643 0.1.16 |
|
BIOS: scph70004,
• Fully playable aside from garbage textures and models at a small distance. • The weird colored models can be fixed by setting GSdx to software mode, the FPS will suffer a huge hit. • Can be slightly GPU heavy at parts where a lot is on-screen. |
Lagahan |
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60fps, | |
PAL | Windows |
|
1.1.0 r5829 | GSdx |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 extra rendering threads for software mode (this game seems to like them a bit more than normal) | |
? | ? |
|
1.2.1 | GSdx 1.2.1 |
|
If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using version 1.2.1 | OmegaNull |
NTSC-U | Windows 7 |
|
1.3.0-20140805121745 | GSdx | SPU2-X | Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements. | Clank |
NTSC USA V2.2 | Windows 8.1 |
|
1.3.0 | GSdx | SPU2-X | Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode) | Apihl1000 |
Trivia
- Original names: ラチェット&クランク (SCPS-15037) & (SCPS-19211) & (SCPS-19316), 라쳇&클랭크: 공구전사 리로디드 (SCKA-20120)
Known Issues
Broken textures
- Status: Active
- Type: Serious
- Description: Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode.
- Workaround: Run the game in software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
The gallery
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCES 50916)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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- Games rated A in Japan
- Games rated T in North America
- Games rated 3+ in Europe
- Games rated ALL in Korea
- CPU intensive games
- Software rendering only games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Platformer
- Games by Insomniac Games
- Games with serious issues