Primal: Difference between revisions

patches included and improved in later builds
No edit summary
(patches included and improved in later builds)
 
(26 intermediate revisions by 7 users not shown)
Line 5: Line 5:
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEJ]] (JP)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEJ]] (JP)
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Primal_(video_game) Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/518049-primal Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/primal Metacritic]|73/100}}
|gameinfo          = Primal follows Jennifer Tate, a modern-day girl who is ripped from her normal life of being a student and thrown into an epic battle with demon forces from an immortal world. As Jen, you'll assume a host of savage demon forms, each with its own unique powers and abilities. With the help of your ally Scree, unleash devastating combos, finishing moves, and stealth attacks upon legions of enemies. With an intricate weave of plot and multiple sub-plots, Primal will have you spiraling through a world driven by exploration, puzzle-solving, combat, and story.<br />
|gameinfo          = Primal follows Jennifer Tate, a modern-day girl who is ripped from her normal life of being a student and thrown into an epic battle with demon forces from an immortal world. As Jen, you'll assume a host of savage demon forms, each with its own unique powers and abilities. With the help of your ally Scree, unleash devastating combos, finishing moves, and stealth attacks upon legions of enemies. With an intricate weave of plot and multiple sub-plots, Primal will have you spiraling through a world driven by exploration, puzzle-solving, combat, and story.<br />
The player can control either Jen or Scree as they navigate the realms of Oblivion. As the game progresses, newer demonic forms are obtained, which prove invaluable in solving various puzzles and combat. When in control of Scree, the player is invulnerable; Scree, being a gargoyle, cannot suffer damage, making him an effective scout. Scree is capable of climbing on stone walls, a necessary ability when traversing the realms.
The player can control either Jen or Scree as they navigate the realms of Oblivion. As the game progresses, newer demonic forms are obtained, which prove invaluable in solving various puzzles and combat. When in control of Scree, the player is invulnerable; Scree, being a gargoyle, cannot suffer damage, making him an effective scout. Scree is capable of climbing on stone walls, a necessary ability when traversing the realms.
|wikipedia        = [http://en.wikipedia.org/wiki/Primal_(video_game) Link]
<!-- General props -->
|widescreen        = 1
|widescreen        = 1
|progressive      = 1
|sw-rendering-only = 1
|sw-rendering-only = 1
|progressive      = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/518049-primal Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/primal Metacritic]|73/100}}
|japan_rating      = C
|japan_rating      = C
|na_rating        = M
|na_rating_text    = Blood, Violence
|na_rating_text    = Blood, Violence
|na_rating        = M
<!-- Language props -->
|russian          = SCES-51685
|russian          = SCES-51685
|italian          = SCES-51135
|italian          = SCES-51135
Line 22: Line 24:
|french            = SCES-51135
|french            = SCES-51135
|german            = SCES-51135
|german            = SCES-51135
|english          = SCES-51135 & SCES-51685 & SCUS-97142
|english          = SCES-51135 & SCES-51685 & SCUS-97142 & SCUS-97225 & NPUC-97142
|japanese          = SCPS-15052
|japanese          = SCPS-15052
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97142<br />SCUS-97225 <small>(Demo)</small>
|serialsNTSCU      = SCUS-97142<br />SCUS-97225 <small>(Demo)</small><br />NPUC-97142 <small>(PS2 Classics)</small>
|CRCsNTSCU        = FCD89DC3
|CRCsNTSCU        = FCD89DC3
|releasedateNTSCU  = March 25, 2003<br />February 28, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCU  = March 25, 2003<br />February 28, 2012 <small>(PS2 Classics)</small>
Line 59: Line 61:
|GPU=?
|GPU=?
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSDX r4600(with DirectX11)
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X r4600
* SPU2-X r4600
* SSSPSX Pressure mod 1.7.1
* SSSPSX Pressure mod 1.7.1
|Comments=BIOS: Europe 2.00, HACKS: none used, This game does only work, if you use the Bugfix "try to skip MPEG videos"(at least that is the translated german name of the fix)
|Comments=BIOS: Europe 2.00, HACKS: none used, This game does only work, if you use the Bugfix "try to skip MPEG videos"(at least that is the translated german name of the fix). GSdx renderer: Direct3D11
|Tester=Mel1993
|Tester=Mel1993
}}
}}
Line 70: Line 72:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 2500k @ 4.2Ghz
|CPU=Intel Core i5-2500k @ 4.20 GHz
|GPU=ATI Radeon 7970 3GB
|GPU=ATI Radeon HD 7970 @ 3 GB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=US v01.60 (07/02/2002), All Recommend + MTVU, Works in Hardware - (Somewhat) & Software, Ingame cutscenes show a black screen with sound in Hardware switching to Software mode fixes this but also makes the fps tank 12 to 25 at most is what i was getting with EE going from 95 to 100%  at times ingame is another story hardware kinda works. The screen is flashing constantly software shows everything fine but depending what's on screen i got 40 to 23 fps
|Comments=US v01.60 (07/02/2002), All Recommend + MTVU, Works in Hardware - (Somewhat) & Software, Ingame cutscenes show a black screen with sound in Hardware switching to Software mode fixes this but also makes the FPS tank 12 to 25 at most is what i was getting with EE going from 95 to 100%  at times ingame is another story hardware kinda works. The screen is flashing constantly software shows everything fine but depending what's on screen i got 40 to 23 FPS.
|Tester={{ForumUser|riku44}}
|Tester={{ForumUser|riku44}}
}}
}}
Line 84: Line 86:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5576
|Revision=1.1.0 (r5576)
|Graphics=GSdx 5570 SSE41
|Graphics=GSdx SSE41 (r5570)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs at 50% speed., Ingame videos are blank screens if gsdx is in hardware mode. Looks fine in software mode. Speed may not be 100%, but the game is still technically playable, as it can be played from start to finish.
|Comments=Runs at 50% speed. In-game videos are blank screens if gsdx is in hardware mode. Looks fine in software mode. Speed may not be 100%, but the game is still technically playable, as it can be played from start to finish.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
Line 98: Line 100:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 SP1 x64
|OS=Windows 7 SP1 x64
|CPU=Intel i5-2500
|CPU=Intel Core i5-2500
|GPU=AMD HD6850
|GPU=AMD Radeon HD 6850
|Revision=v1.2.1-728-g7328e55
|Revision=v1.2.1 (728-g7328e55)
|Graphics=GSDX Software (9/11)
|Graphics=GSdx
|Sound=
|Sound=
* SPU2-X
* SPU2-X
* Lilypad
* Lilypad
|Comments=While using GSdx9/11 hardware intro runs at full speed but immediately it goes to the first cut-scene (which can be skipped) it tanks to ~10 fps, plus a switch to software mode is needed to properly render the cut-scene as well as the game. While in-game FPS went up but still to slow to enjoy ~25-30 fps.  
|Comments=While using GSdx rendere Direct3D9/11 hardware intro runs at full speed but immediately it goes to the first cut-scene (which can be skipped) it tanks to ~10 FPS, plus a switch to software mode is needed to properly render the cut-scene as well as the game. While in-game FPS went up but still to slow to enjoy ~25-30 FPS. Direct3D9 software mode + setting the preset to "Aggressive" makes the game playable.
GSdx9 software mode + setting the preset to "Aggressive" makes the game playable.
|Tester=Joder666
|Tester=Joder666
}}
}}
Line 113: Line 114:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2Duo E8500 @ 3.16 GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|Revision=git 05 06 2014 1.3.0
|Revision=1.3.0 (git 05-06-2014)
|Graphics=GSdx MSVC 18.00, SSE41
|Graphics=GSdx SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad (0) 0.11.0
* LilyPad 0.11.0
|Comments=Always the same: this amazing game refuses to display anything 3D in hardware mode, only software looks good..., Status
|Comments=Always the same: this amazing game refuses to display anything 3D in hardware mode, only software looks good.
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-bit
|CPU=Intel Core i7-2600K @ 3.40 GHz
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI
|Revision=PCSX2 1.7.0-20201102173902
|Graphics=GSdx 20201102173902 (MSVC 19.26 SSE4.1/AVX) 1.2.0
|Sound=SPU2-X
LilyPad (20201102173902) 0.12.1
|Comments=
|Tester=Dhillel
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 146: Line 161:
* Original names: '''セインツ 聖なる魔物''' (SCPS-15052)
* Original names: '''セインツ 聖なる魔物''' (SCPS-15052)
* Also known as '''Saints: Seinaru Mamono''' (JP)
* Also known as '''Saints: Seinaru Mamono''' (JP)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* Access the Progressive Scan menu in NTSC releases by holding the '''cross''' and '''triangle''' keys together when the game boots up. In PAL versions this menu will always appear, with no need for user input.
* This game has built-in [[Talk:Primal#Game cheats|cheats]].


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Huge slowdown
|IssueName=Huge slowdown
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=The game is unplayable due to enormous slowdowns. Everything no pre rendered cannot be played full fps. It is around 12 fps or less. EE Cyclerate and VU cycle stealing ramps up the fps counter to maximum and helps a little, but it is still choppy and not suited for an enjoyable gameplay.
|Description=Game runs at very low framerates even with very powerful hardware
|Workaround=Software mode is the only usable mode here, but the game is unplayable even with a strong cpu. No emulation glitches though.
|Workaround=This problem has been fixed in later builds.  
}}
 
{{Issue
|IssueName= Black screen
|IsFixed=1
|IssueLevel=1
|Description=FMV and ingame are showing black screen, menus are fine
|Workaround=This problem has been fixed in later builds.
{{SpoilerTable|caption=Alternatively use this pnach fix|text=<pre>
// SCUS-97142 * NTSC-U * FCD89DC3 * US\NA
// Fix by RazielZnot that makes the game playable in HW-mode.
patch=1,EE,003C67E8,word,00051842
patch=1,EE,003C67F0,word,AC450014
patch=1,EE,003C67F4,word,AC430008
patch=1,EE,003C67FC,word,AC430010
 
// SCES-51135 * PAL-M5 * DCC4EEEA * PAL\Europe
// Fix by RazielZnot (ported by pgert) that makes the game playable in HW-mode.
patch=1,EE,003C69B8,word,00051842 // 00831821
patch=1,EE,003C69C0,word,AC450014 // AC430014
patch=1,EE,003C69C4,word,AC430008 // AC450008
patch=1,EE,003C69CC,word,AC430010 // AC440010
 
// SCES-51685 * PAL-M5 * E7ABDDC7 * PAL\Russian
// Fix by RazielZnot (ported by dante3732) that makes the game playable in HW-mode.
patch=1,EE,003C6AE0,word,00051842 // 00831821
patch=1,EE,003C6AE8,word,AC450014 // AC430014
patch=1,EE,003C6AEC,word,AC430008 // AC450008
patch=1,EE,003C6AF4,word,AC430010 // AC440010
 
// SCPS-15052 * NTSC-J * 7AC8A38D * NTSC-J\Japan
// Fix by RazielZnot (ported by tova) that makes the game playable in HW-mode.
patch=1,EE,003CB930,word,00051842
patch=1,EE,003CB938,word,AC450014
patch=1,EE,003CB93C,word,AC430008
patch=1,EE,003CB944,word,AC430010
</pre>}}
}}
}}


Line 168: Line 218:
File:Primal_Forum_4.jpg|Primal (SCES 51135)
File:Primal_Forum_4.jpg|Primal (SCES 51135)
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Primal-SCUS-97142-U--28659 Primal (SCUS 97142) (U)]
*[http://forums.pcsx2.net/Thread-Primal-SCUS-97142-U--28659 Primal (SCUS 97142) (U)]
*[http://forums.pcsx2.net/Thread-Primal-SCES-51135-E--28829 Primal (SCES 51135) (E)]}}
*[http://forums.pcsx2.net/Thread-Primal-SCES-51135-E--28829 Primal (SCES 51135) (E)]}}
ninja
111

edits