PCSX2 Documentation: Difference between revisions
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==Build Scripts== | ==Build Scripts== | ||
[[The PCSX2 build scripts]] automate the building and compilation process of pcsx2. | |||
==GUI== | ==GUI== | ||
[[The GUI]] provides the User Interface for PCSX2. It is currently written in the wxwidgets framework. | |||
==Core== | ==Core== | ||
[[The PCSX2 Core]] emulates the Emotion Engine | |||
==GSdx Plugin== | ==GSdx Plugin== | ||
[[The GSdx Plugin]] emulates the PS2 Graphics Synthesizer |
Revision as of 22:21, 6 January 2015
This page is an attempt to clearly document the workings of the PCSX2 code, to make life easier for those who wish to join the project.
The PCSX2 project is divided into several parts:
Build Scripts
The PCSX2 build scripts automate the building and compilation process of pcsx2.
GUI
The GUI provides the User Interface for PCSX2. It is currently written in the wxwidgets framework.
Core
The PCSX2 Core emulates the Emotion Engine
GSdx Plugin
The GSdx Plugin emulates the PS2 Graphics Synthesizer