Need for Speed: Carbon: Difference between revisions
No edit summary |
RedDevilus (talk | contribs) m (Fixed Issues) |
||
Line 156: | Line 156: | ||
}} | }} | ||
==Fixed Issues== | |||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> |
Revision as of 10:20, 13 May 2020
Developer(s): EA Canada
Publisher(s): EA Games
Genre: Racing
Wikipedia: Link
Game review links: GameRankings: 75/100, Metacritic: 74/100
Game description: What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Hangs on intro loading screen with a couple TLB miss errors. | |
PAL | Windows |
|
1.2.1 r5873 | GSDX |
|
Colour distortions with trees as well as occassional fog, colours of cars can sometimes be washed out. Lighting glitches (very minor) tends to occurr with the headlights of oncoming traffic, the headlights will sometimes shine through the road if over hill or sometimes through walls. Occassional graphical glitches in roads but very infequent and minor usually to do with skid marks that are part of the road, not the ones that players or AI produces. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Software)0.1.16 r5875 |
|
After the opening cutscenes, game hangs and appears to lock up. Error is
Bios v 2.0 was used. |
Zrooney |
NTSC-U/PAL | Windows |
|
1.3 Git 28 of May | GSdx |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve signal, EE/VU Rounding: More Nearbie,Completed, Standard Speedhackers +EE Cycle stealin-2 and VU Stealing -2+MTVU=60FPS, None, Hardware mode its slower,software mode have acepptable speed with standard speedhackers,but to run on 60 fps need MTVU hack and EE and Vu hack |
Trivia
- Original names: ニード・フォー・スピード カーボン (SLPM-66617) & (SLPM-55061)
- Also known as 니드 포 스피드: 카본 (KO)
Known Issues
Game hangs after opening cutscenes
- Status: Active
- Type: Severe
- Description: After the opening cutscenes, game hangs and appears to lock up.
- Workaround: Go to Config > Emulation Settings > EE/IOP tab, and set Clamping Mode to "Full".
Fixed Issues
The gallery
-
Need for Speed Carbon (SCUS 21494)
- Games rated B in Japan
- Games rated E10+ in North America
- Games rated 12+ in Europe
- Games rated G in Australia
- Games rated 12 in Korea
- Games with widescreen support
- CPU intensive games
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Dutch language
- Games with Italian language
- Games with Swedish language
- Games with Czech language
- Games with Hungarian language
- Games with Polish language
- Games with Danish language
- Games with Finnish language
- Games with Russian language
- Games
- Playable games
- Racing
- Games by Electronic Arts
- Games with known issues
- Games with major issues
- Temp Navbox required