Max Payne
Developer(s): Rockstar Toronto
Publisher(s): Rockstar Games (US, EU, KO), Electronic Arts (JP)
Genre: Action, Shooter
Wikipedia: Link
Game review links: GameSpot: 8/10, IGN: 8.1/10, Metacritic: 80/100, Eurogamer: 7/10
Game description: Max Payne is a man with nothing to lose--a fugitive undercover cop framed for murder, and now hunted by the cops and the mob. As Payne, you'll uncover plot twists, engage in dramatic "bullet-time" firefights with thugs, and fight your way through an unforgiving New York blizzard. Max can wield a variety of weapons including pistols, submachine guns, shotguns, sniper rifles, grenades, and Molotov cocktails. Prepare yourself for an involving story combined with slick action.
The first game of the Max Payne trilogy. It centers on the NYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 (r5754) | GSdx SSE4 (r5752) |
|
No sound on intro animation if gsdx is in hardware mode. Crashes shortly ingame in hardware mode and screen goes blank shortly ingame with software mode. | |
NTSC-U | Windows 7 x64 |
|
1.2.1 (r5873) | GSdx 0.1.16 (r5875) |
|
Able to load the first level. Once the level was loaded, the game immediately crashed, VU errors everywhere. Bios v 2.0 was used. | Zrooney |
NTSC-U/PAL | Windows |
|
1.3.0 (git 28-May) | GSdx |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign•, EE/VU Rounding: Nearest•, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen) | |
PAL | Windows 10 x64 (FCU) |
|
v1.5.0 | GSdx |
|
This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one. Also as a sidenote, don't use the MSAA under Direct3D9/11 or the game will shows some vertical lines | Atomic 83 |
NTSC-J/PAL-E | Windows 8.1, x64 |
|
v1.7.0-dev-1996
<spoiler show="Settings Emulator" hide="Hide">
</spoiler> |
GSdx
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Europe v02.00(14/06/2004), Perfect, The game runs at 1440p (2K) and 1620p (3K) 50/60 FPS, without freezes, brakes and bugs. In my version of the emulator, he reads the game for a little long time, but this does not affect the game. | |
NTSC-U | Windows 10 x64 |
|
1.6.0 | GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
Noticeable lag in the opening cutscene, but this was before I enabled MTVU. Full speed (for emulation), but the game lags even on PS2. I tried increasing the EE cyclerate, but that just made the framerate even more inconsistent (sometimes it'd lag and sometimes it'd run too fast). No crashes or other major issues. Fully playable. Generally, though, there's no real reason to play this over the PC version. | PandoraGTX |
Trivia
- Original names: マックス ペイン (SLPS-25244)
Known Issues
Broken copyright image after initial FMV and game crash
- Status: Active
- Type: Major
- Affected Game Versions: NTSC-U
- Description: Image of copyright games Max Payne, turns into a completely blue-red image and after downloading to main menu, the game crashes with TLB Miss messages. This happens only in the NTSC-U version.
Regression in nightly versions of the emulator.
- Workaround: There is no correction yet. While it is better to use a PAL version or use older versions of the emulator.
Fixed Issues
Random crash
- Status: Fixed
- Type: Serious
- Description: The game will randomly crash in older versions if the EE clamp mode is not on the "full" level.
- Workaround: Has been fix in recent v1.5dev build as long as Automatic fixes is enable. For older versions: put the EE clamping mode on full.
Gameplay Screenshots
-
Max Payne (SLES 50325)
-
Max Payne (SLUS 20230)
-
v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
-
v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
-
Max Payne (SLPS 25244)
-
Max Payne (SLPS 25244)
![]() |
---|
- Games rated Z in Japan
- Games rated M in North America
- Games rated 18+ in Europe
- Games rated MA in Australia
- Games rated 18 in Korea
- Games with widescreen support
- Games with English language
- Games with Japanese language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Shooter
- Games by Rockstar Games
- Games with major issues
- Temp Navbox required