Klonoa 2: Lunatea's Veil: Difference between revisions

Make the known issues more consistent in their wording
(Add notes to unresolved issues about which version of PCSX2 the issues were last verified on)
(Make the known issues more consistent in their wording)
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** red and blue [https://klonoa.fandom.com/wiki/Likuri Likuri], as well as the red and blue color-coded crystals on which the enemy is used, incorrectly appear as yellow
** red and blue [https://klonoa.fandom.com/wiki/Likuri Likuri], as well as the red and blue color-coded crystals on which the enemy is used, incorrectly appear as yellow
** short-fuse [https://klonoa.fandom.com/wiki/Boomie Boomie] are supposed to be pink on spawning and then alternate between black and white, but instead always appear as regular red Boomie (which normally do not blow up before being captured)
** short-fuse [https://klonoa.fandom.com/wiki/Boomie Boomie] are supposed to be pink on spawning and then alternate between black and white, but instead always appear as regular red Boomie (which normally do not blow up before being captured)
|Workaround=Go to Config → Video (GS) → Plugin Settings, and switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Set renderer to "Software".
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