Kingdom Hearts II: Final Mix

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Kingdom Hearts II: Final Mix
Kingdom Hearts II Final Mix.jpeg
Kingdom Hearts II: Final Mix NTSC-J Cover
Game general and emulation properties:
CERO rating: A
Languages supported:
Japanese: SLPM-66675
Region NTSC-J:
Serial numbers: SCES-60971
SLPM-55020 (Ultimate Hits)
Release date: March 29, 2007
June 26, 2008 (Ultimate Hits)
CRCs: F266B00B
Windows Status: Playable
Linux Status:  ?
Mac Status:  ?

Developer(s): Square Enix
Genre: Action RPG, Remake
Wikipedia: Link
Game description: Kingdom Hearts II Final Mix expands on the original Kingdom Hearts II with new features and plot elements.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel Core i7 2600 RAM: 12g
  • Nvidia GeForce 550 Ti GTX
1.0.0 (r5350) GSDX r4600
  • SPU-X 1.4.0 (r4600)
  • LilyPad 0.10.0
All hacks have no substantial speedup, except MTVU (Multi-Threaded microVU1) which showed significant speedup. Scaling is the main drain of the game. Usually 55-60 FPS during fights and cutscenes. However, it may lag to around 40 FPS for a second or two with big explosions such as Fire effects (or in other instances). Bot2345
  • Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
  • AMD Radeon HD 4800 1GB
1.0.0 (r5350) GSDX r5334 sse2
  • SPU-X 2.0.0 (r5324)
  • LilyPad 0.11.0 (r5282)
NTSC-J Windows 7 64-bit
  • Intel i7 4770k @ 3.5ghz
  • Nvidia GeForce 980 GTX 4GB
1.0.0 (r5350) GSdx r5350
  • SPU2-X r5350
  • LilyPad r5350
Runs perfectly! Paulie9990
NTSC-J Windows 8.1
  • AMD FX-4350 Quad Core @4.20ghz
  • Sapphire AMD R9 270X
PCSX2 1.0.0 GSdx 5334 AVX DX11 SPU2-X 2.0.0 Very good frame rate at 4x scaling, always 60fps tiny bit of lag in the Data Boss room, but everywhere is always 60fps. Polowogs
NTSC-J Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-J Windows
  • AMD Sempron 150 @2.9Ghz
  • ATI Radeon HD 4200 384MB
1.1.0 r5530 (19/01/2013) GSDX
  • SPU2-X
  • ?
EE/VU Clamp: None/None, EE Cyclerate : 3, stays between 40-50FPS through out, Status


  • Original names: Ultimate Hits キングダムハーツ II FINAL MIX+ (SLPM-55020), キングダムハーツIIファイナルミックス+ (SLPM-66675)
  • Also known as Kingdom Hearts II: Final Mix+

Known Issues

Sunlight is seen through walls

  • Status: Active
  • Type: Minor
  • Description: Sunlight is seen coming through walls.
  • Workaround: Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town)

Character has lines following them on the ground

  • Status: Active
  • Type: Minor
  • Description: Character has lines following them on the ground
  • Workaround: Set MSAA to 0x in HW Hacks in the GSdx settings.

Gameplay Screenshots

Offical PCSX2 gameplay video:

Public compatibility forum links