Guilty Gear XX - Reload: Difference between revisions
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|genre = | |genre = | ||
|wikipedia = | |wikipedia = | ||
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|gamefaqslink = [http://www.gamefaqs.com/ps2/914738-guilty-gear-xx-reload Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/914738-guilty-gear-xx-reload Link] | ||
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== Trivia == | == Trivia == | ||
* Japanese name: '''GUILTY GEAR XX #RELOAD 〜THE MIDNIGHT CARNIVAL〜''' (SLPS-25261) | * Japanese name: '''GUILTY GEAR XX #RELOAD 〜THE MIDNIGHT CARNIVAL〜''' (SLPS-25261) | ||
* Also known as '''Guilty Gear X2 #Reload''' (EU, KO) | |||
Revision as of 05:36, 15 August 2015
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, Needs the Skip MPEG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx., 60/60FPS, Allow 8-bit textures in GSdx helps with speed. | Machina |
Trivia
- Japanese name: GUILTY GEAR XX #RELOAD 〜THE MIDNIGHT CARNIVAL〜 (SLPS-25261)
- Also known as Guilty Gear X2 #Reload (EU, KO)
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.