Gitaroo Man: Difference between revisions

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{{infobox
{{infobox
|image            = GitarooMan.jpg
|image            = GitarooMan.jpg
|caption          = Gitaroo Man
|caption          =
|developer        = [[Koei]], [[iNiS]]
|developer        = [[Koei|Koei/Inis]]
|publisher        = Koei
|publisher        = [[Koei]]
|genre            = Music
|genre            = Music
|wikipedia        = [http://en.wikipedia.org/wiki/Gitaroo_Man Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Gitaroo_Man Link]
|reviewlinks      = [http://ps2.ign.com/objects/015/015184.html IGN]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/469029-gitaroo-man Link]
|reviewscore      = 8.5/10
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/469029-gitaroo-man/index.html GameRankings]|82/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/gitaroo-man Metacritic]|82/100}}
|gameinfo          = The player character is U-1, a young boy who is frequently ridiculed by classmates and passed over by Little Pico, the girl of his dreams. The story proper begins when Puma, a dog with the ability to speak, teaches U-1 to play the guitar, simultaneously teaching the controls of the game to the player, and subsequently revealing to him that he is the last legendary hero of Planet Gitaroo, and the possessor of the Last Gitaroo. When they are then attacked, Puma transforms into Puma AC-30 and gives U-1 the Gitaroo, transforming him into Gitaroo Man.
|gameinfo          = Music is all you need to tame the beasts in Gitaroo-Man. As U-1, descendant of the legendary Gitaroo-Man, it's up to you to save the planet from the clutches of the evil Gravillian family. To accomplish this heroic feat, you must press buttons that correspond to onscreen commands. If executed successfully, your health meter goes up while the enemies' health meter diminishes. Gitaroo-Man also features both cooperative and competitive multiplayer modes in which players perform different parts of the music.<br />
 
The player character is U-1, a young boy who is frequently ridiculed by classmates and passed over by Little Pico, the girl of his dreams. The story proper begins when Puma, a dog with the ability to speak, teaches U-1 to play the guitar, simultaneously teaching the controls of the game to the player, and subsequently revealing to him that he is the last legendary hero of Planet Gitaroo, and the possessor of the Last Gitaroo. When they are then attacked, Puma transforms into Puma AC-30 and gives U-1 the Gitaroo, transforming him into Gitaroo Man.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/469029-gitaroo-man Link]
<!-- General props -->
|na_rating        = E
|numberofplayers  = 4
|multitap          = 1
|widescreenpatch  = 1
|na_rating_text    = Mild Language
|ko_rating        = ALL
<!-- NTSC-U props -->
|korean            = SLPM-67508 & SLKA-25216
|french            = SLES-50653
|german            = SLES-50653
|japanese          = SLPM-65012 & SLPM-62062 & SLPM-65160
|english          = SLES-50653 & SLUS-20294
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-62062 <small>(Trial Version)</small><br />SLPM-65012<br />SLPM-65160 <small>(Koei Summer Chance)</small>
|serialsNTSCJ      = SLPM-65012<br />SLPM-67508 <small>(Korea)</small><br />SLPM-65160 <small>(Koei Summer Chance)</small><br />SLKA-25216 <small>(Korea, BigHit)</small><br />SLPM-62062 <small>(Trial Version)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = C1767D64
|releasedateNTSCJ  = April 5, 2001 <small>(Trial Version)</small><br />June 21, 2001<br />July 5, 2002 <small>(Koei Summer Chance)</small>
|releasedateNTSCJ  = June 21, 2001<br />2001 <small>(Korea)</small><br />July 5, 2002 <small>(Koei Summer Chance)</small><br />October 7, 2004 <small>(Korea, BigHit)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768 MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx SSE41 (5464)
|Sound=
|Sound=
*SPU2-X 2.0.0 [17 01 2013]
*SPU2-X 2.0.0 [17 01 2013]
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i3-3220 @ 3.30GHz
|CPU=Intel Core i3-3220 @ 3.30 GHz
|GPU=NVIDIA GTX 760 2GB DDR5 256-bit
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=04 04 2015 1.3.1-20150404012146 (git)
|Revision=1.3.1 (git 2015-04-04, 01:21:46)
|Graphics=GSdx 20150404012146 (MSVC 18.00, AVX) 0.1.16 [GSdx32-AVX]
|Graphics=GSdx 1.1.16 AVX (2015-04-04, 01:21:46)
|Sound=SPU2-X 20150404012146 2.0.0 [SPU2-X]
|Sound=SPU2-X 2.0.0 (2015-04-04, 01:21:46)
|Comments=Works well at 60 FPS with minor glitches.
|Comments=Works well at 60 FPS with minor glitches.
|Tester=Telmo
|Tester=Telmo
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 64bit build 19045
|CPU=Core i5-8500
|GPU=GeForce GTX 1050 Ti
|Revision=v1.7.3980
|Graphics=Default
|Sound=Default
|Comments=(SLPM-65012)Beat 1st stage. no issues.
|Tester=Seruranblue
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''ギタルマンワン''' (SLPM-62062), '''ギタルマン''' (SLPM-65012), '''기타루맨''' (SLPM-67508)
* Also known as '''Gitaroo-Man One''' (JP)
* Also known as '''Gitaroo-Man One''' (JP)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=White triangles on stage 4
|IssueName=White triangles on stage 4
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|IssueLevel=0
|IssueLevel=0
|Description=White triangles keep flashing through the stage.
|Description=White triangles keep flashing through the stage.
|Workaround=Under Emulation Settings set both EE/IOP and VUs' Clamping Mode to None.
|Workaround=Go to Config > Emulation Settings > VUs tab, and set Clamping Mode to "None". Then, do the same for the EE/IOP tab, set Clamping Mode to "None".  
}}
}}


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