Frogger Beyond: Difference between revisions

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(Tested the game.)
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|GPU=NVIDIA GeForce GTX 1660
|GPU=NVIDIA GeForce GTX 1660
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* Default settings that come with 1.6.0
* Default settings that come with 1.6.0
</spoiler>
-->
|Graphics=Default
|Graphics=Default
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 2x
* Internal Resolution: 2x
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* ?
* ?
|Comments=Entered Story Mode and played a few levels. The results are that almost everything appears to work fine, there is no slowdown of any kind, no graphical glitches. The only issue is that some of the audio clips (mostly character voices) get cut off, and some sounds are only played on the left or right speaker instead of both - it also seems that the music is playing twice at slightly different times on both speakers, but this is barely noticeable. Overall it's perfectly playable but the sound issues are definitely a thing.
|Comments=Entered Story Mode and played a few levels. The results are that almost everything appears to work fine, there is no slowdown of any kind, no graphical glitches. The only issue is that some of the audio clips (mostly character voices) get cut off, and some sounds are only played on the left or right speaker instead of both - it also seems that the music is playing twice at slightly different times on both speakers, but this is barely noticeable. Level 3, which has a fog effect, appears to have some minor zfighting issues on the wooden logs. Overall it's perfectly playable but the sound issues are definitely a thing.
|Tester=Dynamo128
|Tester=Dynamo128
}}
}}
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