Final Fantasy X-2: Difference between revisions
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|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link] | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/562386-final-fantasy-x-2 Link] | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.ign.com/articles/2003/11/07/final-fantasy-x-2-3 IGN]|9.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/final-fantasy-x-2 Metacritic]|85/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/final-fantasy-x-2-review/1900-6083743/ GameSpot]|8.1/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_finalfantasyx-2_ps2 Eurogamer]|8/10}} | ||
|gameinfo = Final Fantasy X-2 is the first direct sequel | |gameinfo = ''Final Fantasy X-2'' is the first direct sequel of [[Final Fantasy X]]. X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system. The story takes place two years after Yuna defeated Sin in ''Final Fantasy X'', and follows Yuna's journey to find her lost love. Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.<br /> | ||
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war. | The game's story follows the character Yuna from ''Final Fantasy X'' as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war. | ||
<!-- General props --> | <!-- General props --> | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|japan_rating = B | |japan_rating = B | ||
|japan_rating_text = Sexual Content | |||
|ko_rating = 12 | |ko_rating = 12 | ||
|eu_rating = 12+ | |eu_rating = 12+ | ||
Line 25: | Line 26: | ||
|german = SLES-51817 | |german = SLES-51817 | ||
|japanese = SLPM-66125 & SLPS-25250 | |japanese = SLPM-66125 & SLPS-25250 | ||
|english = SLES-51815 & SLUS-20672 & SLUS-20672GH | |english = SLES-51815 & SLUS-20672 & SLUS-20672GH & SLED-51921 | ||
|korean = SLKA-25144 | |korean = SLKA-25144 | ||
<!-- NTCS-U props --> | <!-- NTCS-U props --> | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-51815<br />SLES-51815/P <small>(Platinum)</small><br />SLES-51817<br />SLES-51816<br />SLES-51818<br />SLES-51819 | |serialsPAL = SLES-51815<br />SLES-51815/P <small>(Platinum)</small><br />SLES-51817<br />SLES-51816<br />SLES-51818<br />SLES-51819<br />SLED-51921 <small>(Demo)</small> | ||
|CRCsPAL = 9AAC5309, 9AAC530D (PAL-G) | |CRCsPAL = 9AAC5309, 9AAC530D (PAL-G) | ||
|releasedatePAL = February 19, 2004 <small>(Australia)</small><br />February 20, 2004<br />May 12, 2004 <small>(Platinum)</small><br />March 27, 2007 <small>(Platinum, Australia)</small> | |releasedatePAL = February 19, 2004 <small>(Australia)</small><br />February 20, 2004<br />May 12, 2004 <small>(Platinum)</small><br />March 27, 2007 <small>(Platinum, Australia)</small> | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25250<br />SLAJ-25012<br />SLKA-25144<br />SLPM-66125 <small>(Ultimate Hits)</small><br />SCAJ-25012 | |serialsNTSCJ = SLPS-25250<br />SLAJ-25012<br />SLKA-25144 <small>(Korea)</small><br />SLPM-66125 <small>(Ultimate Hits)</small><br />SCAJ-25012 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = March 13, 2003<br />April 20, 2004 <small>(Korea)</small><br />September 8, 2005 <small>(Ultimate Hits)</small> | |releasedateNTSCJ = March 13, 2003<br />April 20, 2004 <small>(Korea)</small><br />September 8, 2005 <small>(Ultimate Hits)</small> | ||
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|Revision=0.9.7 (r3878) | |Revision=0.9.7 (r3878) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
Revision: r3693 | Revision: r3693 | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 1920x1020 @ 4x scaling | * Internal Resolution: 1920x1020 @ 4x scaling | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X (r3702m) | * SPU2-X (r3702m) | ||
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|GPU=NVIDIA GeForce 9600 GT | |GPU=NVIDIA GeForce 9600 GT | ||
|Revision=0.9.9 | |Revision=0.9.9 | ||
< | <!-- | ||
Revision: r4878 | Revision: r4878 | ||
* Speedhacks: | * Speedhacks: | ||
Line 88: | Line 89: | ||
** Enable Wait Loop Detection | ** Enable Wait Loop Detection | ||
** mVU Flag Hack | ** mVU Flag Hack | ||
--> | |||
|Graphics=GSdx (r4873) | |Graphics=GSdx (r4873) | ||
|Sound= | |Sound= | ||
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|GPU=AMD Radeon HD 5870 | |GPU=AMD Radeon HD 5870 | ||
|Revision=0.9.9 | |Revision=0.9.9 | ||
< | <!-- | ||
Revision: r5037 | Revision: r5037 | ||
* Speedhacks: | * Speedhacks: | ||
Line 111: | Line 112: | ||
** mVU Block Hack | ** mVU Block Hack | ||
** Enable fast CDVD | ** Enable fast CDVD | ||
--> | |||
|Graphics=GSdx (r5085) | |Graphics=GSdx (r5085) | ||
|Sound= | |Sound= | ||
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|GPU=AMD Radeon HD 5770 | |GPU=AMD Radeon HD 5770 | ||
|Revision=1.3.0 | |Revision=1.3.0 | ||
< | <!-- | ||
Revision: SVN r5900 | Revision: SVN r5900 | ||
* Speedhacks: | * Speedhacks: | ||
Line 164: | Line 165: | ||
** mVU Flag Hack | ** mVU Flag Hack | ||
** Enable fast CDVD | ** Enable fast CDVD | ||
--> | |||
|Graphics=GSdx 0.1.16 | |Graphics=GSdx 0.1.16 | ||
< | <!-- | ||
Revision: SVN 5899 | Revision: SVN 5899 | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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* Configure Hacks: | * Configure Hacks: | ||
** Skipdraw: 1 | ** Skipdraw: 1 | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
< | <!-- | ||
Revision: SVN r5893 | Revision: SVN r5893 | ||
*Latency: 30ms | *Latency: 30ms | ||
--> | |||
*LilyPad 0.11.0 (r5822) | *LilyPad 0.11.0 (r5822) | ||
|Comments=Please switch to software mode (F9 key) on the videos. Other than that the game works fine. | |Comments=Please switch to software mode (F9 key) on the videos. Other than that the game works fine. | ||
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|GPU=Nvidia GeForce GTX 970 | |GPU=Nvidia GeForce GTX 970 | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
< | <!-- | ||
* EE/IOP: | * EE/IOP: | ||
** EmotionEngine: Recompiler | ** EmotionEngine: Recompiler | ||
Line 224: | Line 225: | ||
** MTVU | ** MTVU | ||
** enable Fast CDVD | ** enable Fast CDVD | ||
--> | |||
|Graphics=GSdx 1.0.0 SSE41 | |Graphics=GSdx 1.0.0 SSE41 | ||
< | <!-- | ||
Revision: 2016-01-05, 13:20:32 | Revision: 2016-01-05, 13:20:32 | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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* CRC Hack Level: Aggressive | * CRC Hack Level: Aggressive | ||
* Enable HW Hacks: Disabled | * Enable HW Hacks: Disabled | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
< | <!-- | ||
*Latency: 100ms | *Latency: 100ms | ||
Interpolation: 4 | Interpolation: 4 | ||
Module: 1 | Module: 1 | ||
Synchronizing Mode: TimeStretch | Synchronizing Mode: TimeStretch | ||
--> | |||
*LilyPad 0.11.0 | *LilyPad 0.11.0 | ||
|Comments=Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%. | |Comments=Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%. | ||
|Tester=nurman | |Tester=nurman | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=Nvidia GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-2002 | |||
<!-- | |||
* Speedhacks: | |||
** EE Cyclerate: 0 | |||
** VU Cycle Stealing: 2 | |||
** INTC | |||
** Wait Idle Loop | |||
** mVU Flag Hack | |||
** MTVU | |||
** Fast CDVD | |||
--> | |||
|Graphics=GSdx | |||
<!-- | |||
* Renderer: Direct3D 11 and OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (Forced and PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
--> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=FMV slows down and the sound stutters terribly, but the gameplay of the game is fine, you can play. The game runs at 1440p (2K), 50-60 FPS, no freezes or bugs. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} |
Latest revision as of 10:31, 27 March 2024
Developer(s): SquareSoft
Publisher(s): SquareSoft (JP, AS), Square Enix (US, KO, JP, AU), Electronic Arts (AU, EU)
Genre: RPG
Wikipedia: Link
Game review links: IGN: 9.5/10, Metacritic: 85/100, GameSpot: 8.1/10, Eurogamer: 8/10
Game description: Final Fantasy X-2 is the first direct sequel of Final Fantasy X. X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system. The story takes place two years after Yuna defeated Sin in Final Fantasy X, and follows Yuna's journey to find her lost love. Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 (r3878) | GSdx |
|
Speedhacks: EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00 | 175.145.92.158 |
NTSC-U | ? |
|
0.9.9 | GSdx (r4873) |
|
60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core. | Machina |
? | ? |
|
0.9.9 | GSdx (r5085) |
|
BIOS: EUR v2.00, Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher. | CaptainFantastic |
PAL | Windows |
|
1.0.0 | GSdx |
|
Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once. Ground textures at Mushroom Rock Road is missing (see the gallery) | |
NTSC-U | Windows |
|
1.1.0 (r5480) | GSdx SSE41 (5442) |
|
Runs above full speed. | |
PAL | Windows 7 |
|
1.3.0 | GSdx 0.1.16 |
|
Please switch to software mode (F9 key) on the videos. Other than that the game works fine. | DoctorMuerte |
PAL | Windows |
|
1.3.1 (SVN r5932) | GSdx |
|
USA v02.20(10/02/2006), Amount of testing done: Little(in comparison to the time to finish it) | |
NTSC-U | Windows 10 |
|
1.4.0 | GSdx 1.0.0 SSE41 |
|
Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%. | nurman |
NTSC-U | Windows 8.1, x64 |
|
v1.7.0-dev-2002 | GSdx |
|
FMV slows down and the sound stutters terribly, but the gameplay of the game is fine, you can play. The game runs at 1440p (2K), 50-60 FPS, no freezes or bugs. | Chern40+7 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC | Ubuntu 12.04+, Arch Linux |
|
1.2.2 | GSdx | SPU2-X SDL | Somewhat more demanding than FFX, the E5400 struggled somewhat; game responds well to VU cycle stealing; GPU driver choice not important as long as it supports OpenGL minimum standards; game is fully playable | DaTankAC |
Trivia
- Original names: ファイナルファンタジーX-2 (SLPS-25250) & (SLPM-66125), 파이널 판타지 X-2 (SLKA-25144)
Known Issues
Distorted FMVs
- Status: Active
- Type: Minor
- Description: In Hardware mode during cinematics, there is flickering and black lines all over the screen.
- Workaround: Go to Config > Emulation Settings > Game Fixes tab, click "Enable manual game fixes" and enable the "Switch to GSdx software rendering when an FMV plays" fix. Or manually switch to Software mode during cinematics by pressing the F9 key.
Ghosting in Battles
- Status: Active
- Type: Minor
- Description: Objects and characters have ghosting effects when they appear against the horizon.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 1.
Invisible ground section
- Status: Active
- Type: Minor
- Description: Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.
- Workaround: There's no known solution.
UV Mapping not displayed correctly
- Status: Fixed
- Type: Minor
- Description: Polygons are occasionally displayed without UV mapping information, causing them to look blurry or corrupted
- Workaround: Go to Config > Video (GS) > Plugin Settings, then close the window again to reset the plugin and this issue will be temporarily resolved.
The gallery
-
Final Fantasy X-2 (SLES 51815)
-
Final Fantasy X-2 (SLES 51815)
-
Final Fantasy X-2 (SLES 51817)
|
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