Fight Night Round 3: Difference between revisions

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Undo revision 107958 by Ahayri (talk)
m (dev (we have Electronic Arts category): http://wiki.pcsx2.net/index.php/Category:Games_by_Electronic_Arts)
m (Undo revision 107958 by Ahayri (talk))
Tag: Undo
 
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{{infobox
{{infobox
|image            = 250px-Fightnightround3.jpg
|image            = Fight Night Round 3.jpg
|caption          =
|caption          =
|developer        = [[Electronic Arts|EA Chicago]]
|developer        = [[Electronic Arts|EA Chicago]]
|publisher        = [[Electronic Arts|EA Sports]]
|genre            = Sports
|genre            = Sports
|gameinfo          =
|gameinfo          = You can build a boxer and take him into the ring in Fight Night Round 3. The game features improved graphics, which let you see in detail the effect of your punches on licensed boxers who fight in a variety of boxing styles. You can generate rivalries leading up to a fight by trash-talking and also by fighting during weigh-ins and press conferences. Fight Night Round 3 also includes ESPN footage of classic boxing rivalries. You can challenge other gamers in online multiplayer matches.
|wikipedia        = [http://en.wikipedia.org/wiki/Fight_Night_Round_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Fight_Night_Round_3 Link]
|reviewlinks      = [http://www.ign.com/games/fight-night-round-3/ps2-787973 IGN]
|sw-rendering-only = 0
|reviewscore      = 8.0/10
|cpu-intensive = 1
|gpu-intensive = 0
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930879-fight-night-round-3 Link]
|numberofonlineplayers = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/fight-night-round-3/ps2-787973 IGN]|8.0/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/fight-night-round-3 Metacritic]|84/100}}
|eu_rating        = 16+
|na_rating_text    = Blood, Mild Language, Suggestive Themes, Violence
|na_rating        = T
|ko_rating        = 15
|headset          = 1
|french            = SLES-53982
|english          = SLES-53982 & SLUS-21383 & SLUS-21383GH & SLED-53983
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21383<br />SLUS-21383GH <small>(Greatest Hits)</small><br />SLUS-29183 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = February 20, 2006
|releasedateNTSCU  = February 20, 2006<br />2007 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53982<br />SLED-53983 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = March 10, 2006
|releasedatePAL    = March 10, 2006
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|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = May 19, 2006 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|GPU=?
|GPU=Nvidia GTX 260 896MB
|Revision=?
|Revision=1.1.0 r5483-
|Graphics=?
|Graphics=GSdx r5464 SSSE3
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 2.0.0 r5460
|Tester=?
*LilyPad 0.11.0 r5403
|Comments=Game can be played without glitches if you use Gsdx software mode but it runs pretty slowly as expected., Gsdx Hardware mode suffers from lots of missing textures expecially on the referee and the crowd and some of the menus.
|Tester={{ForumUser|prafull}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=i7 6700K @ OC'ed to 4.4GHz
|GPU=GeForce GTX 1070
|Revision=v1.7.2326
|Graphics=Vulkan (HW) and Software renderer
|Sound=cubeb
|Comments=Texture fix: Frame Buffer Conversion (untick) for hardware (partially fixes), EE Cycle Rate: +1 for Software renderer
|Tester=Ahayri
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 21H2
|CPU=i7 6700K @ OC'ed to 4.4GHz
|GPU=GeForce GTX 1070
|Revision=v1.7.3050
|Graphics=Vulkan HW
|Sound=cubeb
|Comments=Just like FIFA Street 2, Fight Night Round 3 textures needs "Cycle Rate %300".
|Tester=Ahayri
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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-->
-->


==Trivia==
* Also known as '''파이트 나이트 라운드 3''' (KO)


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Texture issue
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|Description=Textures flickering problem.
|Workaround=
|Workaround=Use the latest 1.7.0 dev builds, and use Recommended Settings with "EE Cycle Rate" is set to at least "%300 speed"
 
<gallery widths="175px" heights="100px">
File:Gs_20220204155255.png|Fight Night Round 3 (SLUS-21383) Texture Flickering problem
File:FNR3 texture flickering.gif|Fight Night Round 3 (SLUS-21383) Texture Flickering problem #2
</gallery>
}}
}}
-->
 
==The gallery==
<gallery>
</gallery>
 
{{Fight Night series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Fight-Night-Round-3-SLUS-21383-U--30148 Fight Night - Round 3 (SLUS 21383) (U)]}}
ninja
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