FIFA Street 2: Difference between revisions

m (-> IssueName=Broken Graphics)
 
(13 intermediate revisions by 4 users not shown)
Line 9: Line 9:
|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|wikipedia        = [https://en.wikipedia.org/wiki/FIFA_Street_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/FIFA_Street_2 Link]
|sw-rendering-only = 1
|sw-rendering-only = 0
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
|numberofplayers  = 4
|numberofplayers  = 4
Line 150: Line 150:
{{Issue
{{Issue
|IssueName=Broken Graphics
|IssueName=Broken Graphics
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode).
|Description=3D graphics as well as some 2d menus have broken graphics.
|Workaround=1.5.0-dev builds: Make sure Blending is set to at least Basic level + texture filtering is not set to Forced. v1.7.x dev builds: "EE Cycle Rate +3" with SW renderer (with HW renderer "EE Cycle Rate" speedhack will NOT fully fix this issue even with maximum blending *example: after score replay -> ground textures)
|Workaround=<br/>
'''v1.5-dev builds:''' Make sure Blending is set to at least Basic level + texture filtering is NOT set to Forced. <br/>
'''<v1.7-4710:''' "EE Cycle Rate +3" + SW renderer. <br/>
'''With [https://github.com/PCSX2/pcsx2/releases/tag/v1.7.4710 v1.7-4710] build this issue is fixed. Remaining minor HUD issues fixed with [https://github.com/PCSX2/pcsx2/pull/10868 this PR].
<gallery>
<gallery>
File:FIFA Street 2 - 2d corruption.gif
File:FIFA Street 2 - 3d corruption.gif
File:FS2 - corruption 3d with 300 EE.gif
File:FIFA_Street_2_Forum_1.jpg|FIFA Street 2 (SLES 53796)
File:Fifa street 2 - after score replay texture problem.jpg
File:Fifa street 2 - after score replay texture problem.jpg
</gallery>
</gallery>
Line 161: Line 168:
|IssueName=MTVU Incompatibility
|IssueName=MTVU Incompatibility
|IsFixed=1
|IsFixed=1
|IssueLevel=-1
|IssueLevel=1
|Description=Game won't run while MTVU is Enabled
|Description=Game won't run while MTVU is Enabled
|Workaround=Turn off MTVU in SpeedHacks
|Workaround=Turn off MTVU in SpeedHacks
}}
{{Issue
|IssueName=Flags are corrupted
|IsFixed=1
|IssueLevel=0
|Workaround=Turn on GIFFIFO
}}
}}


<!--
==The gallery==
==The gallery==
<gallery>
-->
File:FIFA_Street_2_Forum_1.jpg|FIFA Street 2 (SLES 53796)
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-FIFA-Street-2-SLUS-21369-U--28997 FIFA Street 2 (SLUS 21369) (U)]
*[http://forums.pcsx2.net/Thread-FIFA-Street-2-SLUS-21369-U--28997 FIFA Street 2 (SLUS 21369) (U)]
*[http://forums.pcsx2.net/Thread-FIFA-Street-2-SLES-53796-E--30510 FIFA Street 2 (SLES 53796) (E)]}}
*[http://forums.pcsx2.net/Thread-FIFA-Street-2-SLES-53796-E--30510 FIFA Street 2 (SLES 53796) (E)]}}
ninja
205

edits