Eternal Ring: Difference between revisions

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{{infobox
{{infobox
|image            = Eternal_Ring.jpg
|image            = Eternal_Ring.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = [[From Software]]
|developer        = [[From Software]]
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU)
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU)
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|wikipedia        = [https://en.wikipedia.org/wiki/Eternal_Ring Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Eternal_Ring Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/197239-eternal-ring Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/197239-eternal-ring Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/eternal-ring Metacritic]|62/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/eternal-ring Metacritic]|62/100}}
|gameinfo          = A young magician is sent by his king to investigate the strange happenings on the Island of No Return. Armed with his sword and his natural talent as a sorcerer, Cain attempts to be the first person to return from the island alive. Legend has it that the island is inhabited by numerous beasts, enormous dragons, and magical items that were supposed to be buried long ago. As Cain, you must solve several baffling scenarios and defend yourself while you search for the magic ring.<br />
|gameinfo          = A young magician is sent by his king to investigate the strange happenings on the Island of No Return. Armed with his sword and his natural talent as a sorcerer, Cain attempts to be the first person to return from the island alive. Legend has it that the island is inhabited by numerous beasts, enormous dragons, and magical items that were supposed to be buried long ago. As Cain, you must solve several baffling scenarios and defend yourself while you search for the magic ring.<br />
The player controls Cain Morgan, a young magician who is sent to investigate the Island of No Return, where a legendary artifact called the Eternal Ring is presumed to be held. The island is home to a large number of mythical creatures, including dragons, lizard men, and gargoyles, and is the location of magical gems and rings, including the Eternal Ring.
The player controls Cain Morgan, a young magician who is sent to investigate the Island of No Return, where a legendary artifact called the Eternal Ring is presumed to be held. The island is home to a large number of mythical creatures, including dragons, lizard men, and gargoyles, and is the location of magical gems and rings, including the Eternal Ring.
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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20015
|serialsNTSCU      = SLUS-20015<br />NPUD-20015 <small>(PS2 Classics)</small>
|CRCsNTSCU        = C7B9F4F7
|CRCsNTSCU        = C7B9F4F7
|releasedateNTSCU  = October 24, 2000
|releasedateNTSCU  = October 26, 2000<br />May 23, 2017 <small>(PS4 - PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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|Comments=Works OK.
|Comments=Works OK.
|Tester=kinezumi
|Tester=kinezumi
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
<!--
* Settings EE/IOP: Round Mode - Nearest
-->
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<!--
* Renderer: Direct3D11 (Hardware)
* Native Resolution: 2880×1620
* Texture Filtering: Bilinear (PS2)
* Large Framebuffer
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
* Blending Accuracy: Basic (Recommended)
* GSdx HW Hacks: Auto Flush, Fast Texture Invalidation, Frame Buffer Conversion
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X 2.0.0
*LilyPad (20200506140834) 0.12.1
|Comments=The game runs at 1620p (3K), no brakes, lags or freezes. The graphics are very good for this game as on a 4K TV.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Instant death in Limestone Cave
|IssueName=Instant death in Limestone Cave
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=The game works fine until an area called Limestone Cave/Limestone Cavern/Looping Cave. Once you get to a certain point, your character instantly dies.
|Description=The game works fine until an area called Limestone Cave/Limestone Cavern/Looping Cave. Once you get to a certain point, your character instantly dies.
|Workaround=Go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest'
|Workaround=Go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest'
*<b>Alternative Workaround:</b> Use a .pnach file with an Infinite Health code: ''patch=1,EE,101FF894,extended,00000077''
*<b>Alternative Workaround:</b> Use a .pnach file with an Infinite Health code: ''patch=1,EE,101FF894,extended,00000077'' fixed automatically in 1.7
}}
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
File:Eternal_Ring_Forum_1.jpg
File:Eternal_Ring_Forum_1.jpg|Eternal Ring (SLPS 25001)
File:Eternal_Ring-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
File:Eternal_Ring-chern40+7(1).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
File:Eternal_Ring-chern40+7(2).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
</gallery>
</gallery>


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