Eternal Ring: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Eternal_Ring.jpg
{{infobox game
|caption          = NTSC-U cover
|image            =
|developer        = [[From Software]]
|caption          =
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU)
|developer        =
|genre            = RPG
|genre            =
|wikipedia        = [https://en.wikipedia.org/wiki/Eternal_Ring Link]
|wikipedia        =
|gamefaqslink      = [https://www.gamefaqs.com/ps2/197239-eternal-ring Link]
|gameinfo          =
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/eternal-ring Metacritic]|62/100}}
|gameinfo          = A young magician is sent by his king to investigate the strange happenings on the Island of No Return. Armed with his sword and his natural talent as a sorcerer, Cain attempts to be the first person to return from the island alive. Legend has it that the island is inhabited by numerous beasts, enormous dragons, and magical items that were supposed to be buried long ago. As Cain, you must solve several baffling scenarios and defend yourself while you search for the magic ring.<br />
The player controls Cain Morgan, a young magician who is sent to investigate the Island of No Return, where a legendary artifact called the Eternal Ring is presumed to be held. The island is home to a large number of mythical creatures, including dragons, lizard men, and gargoyles, and is the location of magical gems and rings, including the Eternal Ring.
<!-- General props -->
|widescreenpatch  = 1
|na_rating        = T
|na_rating_text    = Animated Blood, Animated Violence
<!-- Language props -->
|japanese          = SLPS-25001
|english          = SLES-50051 & SLUS-20015
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20015<br />NPUD-20015 <small>(PS2 Classics)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = C7B9F4F7
|releasedateNTSCU  =
|releasedateNTSCU  = October 26, 2000<br />May 23, 2017 <small>(PS4 - PS2 Classics)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50051
|CRCsPAL          =
|CRCsPAL          =  
|releasedatePAL    =
|releasedatePAL    = December 22, 2000
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25001
|CRCsNTSCJ        =
|CRCsNTSCJ        = B3999B20
|releasedateNTSCJ  =
|releasedateNTSCJ  = March 4, 2000
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=NVIDIA GeForce GTS 250 @ 512 MB
|Revision=1.3.0 (git 21-Aug-2014)
|Graphics=GSdx SSE4
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0
|Comments=Playable..., Status
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 x64
|CPU=AMD FX-4300 @ 3.8 GHz
|GPU=GeForce GTX 1050 @ 2 Gb
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e)
|Graphics=GSdx 1.1.0
|Sound= SPU2-X 2.0.0
|Comments=Works OK.
|Tester=kinezumi
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
<!--
* Settings EE/IOP: Round Mode - Nearest
-->
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<!--
* Renderer: Direct3D11 (Hardware)
* Native Resolution: 2880×1620
* Texture Filtering: Bilinear (PS2)
* Large Framebuffer
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
* Blending Accuracy: Basic (Recommended)
* GSdx HW Hacks: Auto Flush, Fast Texture Invalidation, Frame Buffer Conversion
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X 2.0.0
*LilyPad (20200506140834) 0.12.1
|Comments=The game runs at 1620p (3K), no brakes, lags or freezes. The graphics are very good for this game as on a 4K TV.
|Tester=Chern40+7
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''エターナルリング''' (SLPS-25001)
== Known Issues ==
{{Issue
|IssueName=Instant death in Limestone Cave
|IsFixed=1
|IssueLevel=2
|Description=The game works fine until an area called Limestone Cave/Limestone Cavern/Looping Cave. Once you get to a certain point, your character instantly dies.
|Workaround=Go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest'
*<b>Alternative Workaround:</b> Use a .pnach file with an Infinite Health code: ''patch=1,EE,101FF894,extended,00000077'' fixed automatically in 1.7
}}
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
File:Eternal_Ring_Forum_1.jpg|Eternal Ring (SLPS 25001)
File:Eternal_Ring-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
File:Eternal_Ring-chern40+7(1).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
File:Eternal_Ring-chern40+7(2).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Eternal-Ring-SLUS-20015-U--30167 Eternal Ring (SLUS 20015) (U)]
*[http://forums.pcsx2.net/Thread-Eternal-Ring-SLPS-25001-J Eternal Ring (SLPS 25001) (J)]}}
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