Dragon Quest VIII: Journey of the Cursed King
||r1884||GSDX 1846||SPU2-X 1.2.0||Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GDSX to get a performance boost.
• Its a very GPU intensive game, nVidia cards will preform better then ATI cards. Be sure to enable 8-bit textures in GDSX. • With a ATI Radeon HD on 1024•768 resolution you will mostly get 60fps but at sometimes it drops down to 55 (mostly in overworld).
|PAL||Windows 7 Home Premium||
||Rev 2523||GSDX||SPU2-X||PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)||22.214.171.124|
||Enabling EE cycle rate (3) may give a slight fps increase.||Machina|
|NTSC-U||Windows 7 Ultimate||
||1.3.0||GSDX||SPU2-X 2.0.0||Game runs fine at 60FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.||Wwsnkneo|
|NTSC||Ubuntu 12.04+, Archlinux||
||1.2.2||GSdx||SPU2X SDL||Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than radeonsi, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of gpu driver; you may need to adjust clamps in Farebury to enter Kalderasha's house||DaTankAC|
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: In DX9 HW mode black box will appear around character when psyched up to maximum Up
- Workaround: Use DX 11 HW