Disney's Treasure Planet: Difference between revisions

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|GPU=MSI GTX 1080 8GB
|GPU=MSI GTX 1080 8GB
|Revision=1.5.0-dev-3310-g24be7785d
|Revision=1.5.0-dev-3310-g24be7785d
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0  
** EE Cyclerate: 0  
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 20191027020356 (MSVC 19.21 SSE4.1/AVX) 1.1.0
|Graphics=GSdx 20191027020356 (MSVC 19.21 SSE4.1/AVX) 1.1.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
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* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
* CRC Hack Level: Full (Direct3D)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0  
* SPU2-X 2.0.0  
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


==Known Issues==
==Fixed Issues==
 
{{Issue
{{Issue
|IssueName=Camera Flying off
|IssueName=Camera Flying off
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=1
|Description=Your camera would fly away from your character when it hits a wall and would only be fixed by quitting to the main menu.
|Description=Your camera would fly away from your character when it hits a wall and would only be fixed by quitting to the main menu.
|Workaround=Avoid having the camera hitting a wall.
|Workaround=This should be automatically fixed as long as '''Automatic Gamefixes''' is enabled on the System tab.
}}
}}
{{Issue
{{Issue
|IssueName=Character flying off
|IssueName=Character flying off
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=1
|Description=Characters can suddenly fly off into the sky in certain circumstances or skid along the ground randomly, especially on certain parts of level geometry.
|Description=Characters can suddenly fly off into the sky in certain circumstances or skid along the ground randomly, especially on certain parts of level geometry.
|Workaround=Most circumstances are fixed if '''Automatic Gamefixes''' is enabled on the System tab. You can manually enable the fix by going to Config > Emulation Settings > EE/IOP tab, and setting the '''Round Mode''' to '''Chop / Zero'''. However, there are still certain platforms or parts of a level that can cause the character to skid on the ground if the character stops moving. This can result in the "Camera Flying off" issue listed above as the character can end up slamming into a wall or into the ground itself. The only way to minimise this issue is to to make save states often and only allow the character to stop moving when on perfectly flat ground.
|Workaround=This should be automatically fixed as long as '''Automatic Gamefixes''' is enabled on the System tab.
}}
}}
{{Issue
{{Issue
|IssueName=Light Flicker in Solar Surfing Levels
|IssueName=Light Flicker in Solar Surfing Levels
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=When staying still and moving the camera, the solar surfer can show flickering light streaks that cover parts or most of the screen
|Description=When staying still and moving the camera, the solar surfer can show flickering light streaks that cover parts or most of the screen
|Workaround=Changing the VU clamping mode to Extra or Extra + Preserve Sign seems to fix this issue with no known side effects so far.
|Workaround=This should be automatically fixed as long as '''Automatic Gamefixes''' is enabled on the System tab.
}}
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Game hangs on the loading screen
|IssueName=Game hangs on the loading screen
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