Dark Cloud

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Dark Cloud

NTSC-U Boxart
Game general and emulation properties:
CERO rating: B
ESRB rating: T (Comic Mischief, Violence)
Widescreen patch available
CPU intensive game
Languages supported:
English: SCES-50295 & SCUS-97111 & SCUS-97152
Japanese: PAPX-90205 & SCPS-15004 & SCPS-19203
German: SCES-50295
French: SCES-50295
Spanish: SCES-50295
Italian: SCES-50295
Region NTSC-U:
Serial numbers: SCUS-97111
SCUS-97152 (Demo)
Release date: May 28, 2001
2002 (Greatest Hits)
CRCs: A5C05C78
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50295
Release date: September 21, 2001
CRCs: 0BAA8DD8
Windows Status: ?
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15004
SCPS-19203 (PlayStation 2 the Best)
NPJC-00002
PAPX-90205 (Sample Movie Disc)
PAPX-90501 (Trial version)
Release date: December 14, 2000
September 12, 2002 (PlayStation 2 the Best)
August 22, 2012 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic80/100
Game description: An ancient evil has been unleashed. This Dark Cloud rains destruction on what was once a peaceful and benevolent continent, bringing it to its knees in one fell swoop. Journey on a quest through time to unravel the mysterious tale of the Dark Cloud. Set in a vivid and inviting world, Dark Cloud delivers imaginative, vibrant, and detailed gameplay complemented by a strong character-driven storyline. A new feature, Georama, challenges you to build a customized world then interact with it in real time. As you build the world, life begins to flourish and unveils clues and pieces of the storyline as you progress through the adventure.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • C2D 3.2GHz
  • ?
0.9.7 3113 beta GSDX r3063
  • SPU2-X r3117 1.4.0
  • Lilypad r2930 0.1.0
• There is a shaking problem in game, but it can be fixed by choosing blend bff interlace mode in gsdx.

• You need a pretty fast cpu in order to run the game nicely without speedhack since speedhacks don't improve much for the game.

CKL
NTSC-U ?
  • Phenom II x4 965 BE @3.9ghz
  • MSI 560 ti Hawk
0.9.9 5117 beta GSDX r5125
  • SPU2-X r5112 2.0.0
  • Lilypad r5112 0.11.0
BIOS: v2.00,

• Interlacing Mode: Bob tff The game is extremely GPU intensive, If having low FPS, try running in native resolution mode, scaling also creates tiling in the GUI and purple haze around GUI objects. DX10 mode fixes some UI problems such as the map and the levels introduction text.

Hellbringer616
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5576 GSdx 5570 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows 7 64-Bit
  • Intel i7 2600k @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game works well and is able to run at 60FPS at 1080P with hardware rendering. The purple haze around GUI and other icons is still present. Bios v2.0 was used. Zrooney


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • C2D 2.4GHz
  • ?
1736 ZZogl 182 No Target Resolving should be on
  • There is color dithering in menu (triangle button) in city, it's caused by No Target Resolving. But without NTR city persons become ugly.
188.134.4.34


Speedhacks/Settings

  • EE CycleRate: Moderate to large speed up, No known side effects
  • INTC Spin Detection Slight speed up
  • Idle Loop Fast Forward: Slight speed up
  • mVU Flag Hack Moderate speed up
  • VU Cycle Stealing: Noticeable speedup.
  • MTVU: Moderate speedup in quad(4)core CPUs.

Trivia

  • Original names: ダーククラウド (SCPS-15004) & (SCPS-19203) & (PAPX-90205)

Known Issues

Black lines around item boxes (purple lines fixed)

  • Type: Note (not an issue)
  • Affected Game Versions: All
  • Description: When Bilinier (Forced) is used black lines separate item boxes (Purple Lines Fixed sometime in 1.3 dev builds)
  • Workaround: turn texture filtering to off or PS2

Cannot read memory card

  • Status: Active
  • Type: Major
  • Affected Game Versions: All
  • Description: Sometimes after loading a save state the game will no longer detect a memory card, switching or reloading memory cards does not solve the issue.
  • Workaround: Don't use save states

The gallery

Public compatibility forum links