Bureaucrats, ninja, Administrators
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{{infobox | {{infobox | ||
|image = DOA2_Cover.jpeg | |image = DOA2_Cover.jpeg | ||
|caption = NTSC- | |caption = NTSC-J cover | ||
|developer = Team Ninja | |developer = Team Ninja | ||
|publisher = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) | |publisher = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) | ||
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|Revision=PCSX2 1.5.0 3310 | |Revision=PCSX2 1.5.0 3310 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Rendering: OpenGL (Hardware) | * Rendering: OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 | * Native Resolution: 1920x1080 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
* GSdx HW Hacks: None | * GSdx HW Hacks: None | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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* '''Automatic fixes''' | * '''Automatic fixes''' | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Rendering: Vulkan | * Rendering: Vulkan | ||
* Conversation Buffer Allocation | * Conversation Buffer Allocation | ||
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* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
--> | |||
|Sound=build-in | |Sound=build-in | ||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes. | |Comments=Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes. | ||
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{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Linux Mint 20.2 "Uma" | |OS=Linux Mint 20.2 "Uma" | ||
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|GPU=GeForce RTX 2060 | |GPU=GeForce RTX 2060 | ||
|Revision=1.7.0 | |Revision=1.7.0 | ||
|Graphics= | |Graphics=Default | ||
|Sound= | |Sound=Default | ||
|Comments= | |Comments=With just the NTSC-U USA 2.30 BIOS, the game runs without any slowdowns on Vulkan. | ||
|Tester=Neigdoig | |Tester=Neigdoig | ||
}} | }} |