Call of Duty: World at War - Final Fronts: Difference between revisions
Call of Duty: World at War - Final Fronts (view source)
Revision as of 03:28, 26 December 2021
, 26 December 2021→Fixed Issues
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Call-of-Duty-World-at-War-Final-Fronts-SLUS-21746-U--28420 Call of Duty - World at War - Final Fronts (SLUS 21746) (U)]}} | *[http://forums.pcsx2.net/Thread-Call-of-Duty-World-at-War-Final-Fronts-SLUS-21746-U--28420 Call of Duty - World at War - Final Fronts (SLUS 21746) (U)]}} | ||
{{Issue | |||
|IssueName=Game freezes after checking memory card. | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|AffectedVersions=NTSC-U and PAL (due to emulator version 1.5.0, 1.6.0 and 1.7.0) | |||
|Description=Since the emulator versions 1.5.0 and up to 1.7.0dev the game freezes with TLB Miss messages. The console log shows the following: | |||
<pre> | |||
(EE pc:00425F5C) TLB Miss, addr=0x53454258 [load] | |||
(EE pc:00425F5C) TLB Miss, addr=0x534542d8 [load] | |||
(EE pc:00425FE4) TLB Miss, addr=0x53454200 [load] | |||
... | |||
</pre> | |||
|Workaround=Do no use memory cards above 8mb or with what to use folder memory cards and use newest dev build. | |||
}} |