Butt Ugly Martians: Zoom or Doom!: Difference between revisions

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{{infobox
{{infobox
|image            =
|image            = Cover_Butt_Ugly_Martians_Zoom_or_Doom!.jpg
|caption          =
|caption          =
|developer        =
|developer        = Crave
|genre            =
|publisher        = [[Vivendi Games|Vivendi Universal Games]] (EU), [[Crave]] (US)
|genre            = Racing
|wikipedia        =
|wikipedia        =
|gameinfo          =
|gameinfo          = Race the fastest, most futuristic vehicles in the universe to the ultimate finish line! Emperor Bog is fed up with the Butt-Ugly Martians' antics. To continue their assignment on Earth, the Butt-Uglies must win the Martian Conqueror's Cup -- a heart-pounding, interstellar racing championship.
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562794-butt-ugly-martians-zoom-or-doom Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/butt-ugly-martians-zoom-or-doom! Metacritic]|41/100}}
|na_rating_text    = Comic Mischief
|na_rating        = E
|italian          = SLES-51060
|spanish          = SLES-51060
|french            = SLES-51060
|german            = SLES-51060
|english          = SLES-51060 & SLUS-20527
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20527
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = July 30, 2003
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51060
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = December 6, 2002
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=1.0.0 13 11 2012 1.0.0 r5452-
|Revision=1.0.0 r5452
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Sound=
|Sound=
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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=13 11 2012 1.1.0 r5452-
|Revision=1.1.0 r5452
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Sound=
|Sound=
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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i9-9900K @ 4.7Ghz
|GPU=Nvidia RTX 2080 8GB
|Revision=v1.7.0-dev-86-gd05b31e91
<!--
* Gamefixes:
** VU I bit Hack avoid constant recompilation (Crash Team Racing)
* Everything else default/recommended
-->
|Graphics=GSdx 20200615225226 (MSVC 19.21 AVX2/AVX2) 1.2.0
<!--
* Renderer: OpenGL (Hardware)
* Interlacing: Bob tff
* Resolution: Native
* Texture Filtering: Bilinear (PS2)
* Everything else default/recommended
-->
|Sound=
* SPU2-X 20200615225226 2.0.0
* LilyPad (20200615225226) 0.12.1
|Comments=BIOS: USA 2.30, Without the “VU I bit Hack avoid constant recompilation (Crash Team Racing)” gamefix the game has severe graphical issues and is unplayable. The framerate is a consistent 60 fps without any stuttering. I also tested on higher resolutions, also with no framerate/stuttering issues. There is a weird repeating filter over the screen and on some textures, this is especially noticeable with higher resolutions. I do not know if this behavior is intended, or a bug. Unsure if I should rate this as playable or perfect.
|Tester={{ForumUser|lordalex2}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
-->
-->
==The gallery==
<gallery>
File:Butt_Ugly_Martians_Zoom_or_Doom!_Forum_1.jpg|Butt Ugly Martians: Zoom or Doom! (SLUS 20527)
</gallery>


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Fixed Issues==
==Known Issues==
 
{{Issue
{{Issue
|IssueName=
|IssueName= No visible menu, broken graphics in-game.
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description= The menu is invisible, but still usable. if you manage to start a race the game graphics are almost completely broken, with only some polygons close to the screen visible-
|Workaround=
|Workaround= This issue has been fixed as of v1.7.0-dev-90-gdacbe78f3. This can be fixed by setting VU clamping to None.
}}
}}
-->
 
==Gallery==
<gallery>
File:Butt_Ugly_Martians_Zoom_or_Doom!_Forum_1.jpg|Butt Ugly Martians: Zoom or Doom! (SLUS 20527)
</gallery>
 
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Butt-Ugly-Martians-Zoom-or-Doom-SLUS-20527-U--28422 Butt Ugly Martians - Zoom or Doom (SLUS 20527) (U)]}}
*[http://forums.pcsx2.net/Thread-Butt-Ugly-Martians-Zoom-or-Doom-SLUS-20527-U--28422 Butt Ugly Martians - Zoom or Doom (SLUS 20527) (U)]}}

Latest revision as of 10:25, 27 March 2024

Butt Ugly Martians: Zoom or Doom!

Game general and emulation properties:
ESRB rating: E (Comic Mischief)
Software rendering only
Languages supported:
English: SLES-51060 & SLUS-20527
German: SLES-51060
French: SLES-51060
Spanish: SLES-51060
Italian: SLES-51060
Region NTSC-U:
Serial numbers: SLUS-20527
Release date: July 30, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51060
Release date: December 6, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crave
Publisher(s): Vivendi Universal Games (EU), Crave (US)
Genre: Racing
Game review links: Metacritic41/100
Game description: Race the fastest, most futuristic vehicles in the universe to the ultimate finish line! Emperor Bog is fed up with the Butt-Ugly Martians' antics. To continue their assignment on Earth, the Butt-Uglies must win the Martian Conqueror's Cup -- a heart-pounding, interstellar racing championship.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.0.0 r5452 GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Gets ingame video., Almost all video and ingame graphics are blank in HW mode. Completely broken graphics in software mode.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Status goes from ingame to playable., Requires SVU1 and software mode on gsdx, otherwise graphics are completely broken.
NTSC-U Windows 10
  • Intel Core i9-9900K @ 4.7Ghz
  • Nvidia RTX 2080 8GB
v1.7.0-dev-86-gd05b31e91 GSdx 20200615225226 (MSVC 19.21 AVX2/AVX2) 1.2.0
  • SPU2-X 20200615225226 2.0.0
  • LilyPad (20200615225226) 0.12.1
BIOS: USA 2.30, Without the “VU I bit Hack avoid constant recompilation (Crash Team Racing)” gamefix the game has severe graphical issues and is unplayable. The framerate is a consistent 60 fps without any stuttering. I also tested on higher resolutions, also with no framerate/stuttering issues. There is a weird repeating filter over the screen and on some textures, this is especially noticeable with higher resolutions. I do not know if this behavior is intended, or a bug. Unsure if I should rate this as playable or perfect.


Fixed Issues

No visible menu, broken graphics in-game.

  • Status: Fixed
  • Type: Serious
  • Description: The menu is invisible, but still usable. if you manage to start a race the game graphics are almost completely broken, with only some polygons close to the screen visible-
  • Workaround: This issue has been fixed as of v1.7.0-dev-90-gdacbe78f3. This can be fixed by setting VU clamping to None.

Gallery

Public compatibility forum links