Bouken Jidai Katsugeki Goemon: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Bouken_Jidai_Katsugeki_Goemon.jpg
|caption          =
|caption          =
|developer        =
|developer        = [[Konami|KCEK]]
|genre            =
|publisher        = [[Konami]]
|gameinfo          =
|genre            = Action, RPG
|wikipedia        =
|gameinfo          = the player assumes the role of Goemon, who is set once again to save Japan. Goemon is able to use a large variety of weapons (including his trademark pipe), as well as equip sub-weapons, items and magic, which can be assigned in 4 hexagons for quick use. Another twist is the addition of a white tiger known as Kotora, whom Goemon can use to attack enemies when he locks on them.
|reviewlinks      =
|wikipedia        = [https://en.wikipedia.org/wiki/Bōken_Jidai_Katsugeki_Goemon Link]
|reviewscore      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/580287-bouken-jidai-katsugeki-goemon Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/bouken-jidai-katsugeki-goemon/ps2-15401 IGN User Score]|9.6/10}}
|japanese          = SLPM-65014 &  VW023-J2 &  SLPM-65066 &  SLPM-65617 &  VW023-J4
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 0
|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
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|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 0
|serialsPAL        =
|serialsPAL        =
|CRCsPAL          =
|CRCsPAL          =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-65014<br />VW023-J2<br />SLPM-65066 <small>(Konami the Best)</small><br />SLPM-65617 <small>(Konami Dendou Collection)</small><br />VW023-J4 <small>(Konami Dendou Collection)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =  
|releasedateNTSCJ  =
|releasedateNTSCJ  = December 21, 2000<br />November 22, 2001 <small>(Konami the Best)</small><br />July 1, 2004 <small>(Konami Dendou Collection)</small>
|statusNTSCJ      =
|statusNTSCJ      = 1
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|GPU=Nvidia GTS 250 512MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=1.1.0 r5517 (SVN)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 5478
*SPU2-X 2.0.0 5478
*LilyPad 0.11.0 5403
*LilyPad 0.11.0 5403
|Comments=No luck, status is unchanged: Still completely broken., Except for the intro video & music playing, everything is broken & console is full of "(EE pc:0034E4DC) TLB Miss, addr=0x841ca38 [load]" errors...
|Comments=No luck, Сompletely broken., Except for the intro video & music playing, everything is broken & console is full of "(EE pc:0034E4DC) TLB Miss, addr=0x841ca38 [load]" errors...
|Tester={{ForumUser|Parotaku}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=0
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|Revision=28 02 2014 1.3.0 r5919
|Graphics=GSdx 5912 SSE41
|Sound=
*SPU2-X 2.0.0 5893
*LilyPad 0.11.0 5822
|Comments=EE/VU Clamp: Int/Normal, Thanks to savestates & Gregory's early TLB Miss support in int mode, I managed to get an 'almost' correct looking menu image... After that, starting a game freezes the emu..., Lots and lots of 'TLB Miss' errors... :-/
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
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|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|GPU=Nvidia GTS 250 512MB
|Revision=git 20 06 2014 1.3.0
|Revision=1.3.0
|Graphics=GSdx MSVC 18.00, SSE41
|Graphics=GSdx MSVC 18.00, SSE41 0.1.16
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad (0) 0.11.0
*LilyPad (0) 0.11.0
|Comments=Yes, Thanks to Gregory tlb gamefix, we went from garbage looking 'Menu' to perfect looking 'Ingame' state. That's a first for this game, yeah!!!
|Comments=It is now booting & displaying correctly when using EE interpreter (slow fps, of course). Now, the loading of a new area works OK and you can visite new locations, enter shops... etc... The game still crashes after a short while... (generally speaking, around 2-5 minutes ingame).
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=1
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|Revision=git 20 06 2014 1.3.0
|Graphics=GSdx MSVC 18.00, SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad (0) 0.11.0
|Comments=Yes, Thanks to Gregory tlb gamefix, we went from garbage looking 'Menu' to perfect looking 'Ingame' state. That's a first for this game, yeah!!!
|Tester={{ForumUser|shim2387}}
}}
[[Category:temp new test case]]
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
-->
-->
== Trivia ==
* Original names: '''冒険時代活劇 ゴエモン''' (SLPM-65014) & (SLPM-65066)
==Fixed Issues==
{{Issue
|IssueName=Random Crash
|IsFixed=1
|IssueLevel=2
|Description= In the gameplay for around 2 to 5 minutes ingame, the game crashes.
|Workaround=There is no known workaround.fixed in 1.6 with automatic fixes
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
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</gallery>
</gallery>


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
[[Category:temp to check if navbox is required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Bouken-Jidai-Katsugeki-Goemon-SLPM-65014-J Bouken Jidai Katsugeki Goemon (SLPM 65014) (J)]}}
*[http://forums.pcsx2.net/Thread-Bouken-Jidai-Katsugeki-Goemon-SLPM-65014-J Bouken Jidai Katsugeki Goemon (SLPM 65014) (J)]}}

Latest revision as of 18:47, 20 July 2023

Bouken Jidai Katsugeki Goemon

Game general and emulation properties:
Widescreen patch available
Languages supported:
Japanese: SLPM-65014 & VW023-J2 & SLPM-65066 & SLPM-65617 & VW023-J4
Region NTSC-J/C/K:
Serial numbers: SLPM-65014
VW023-J2
SLPM-65066 (Konami the Best)
SLPM-65617 (Konami Dendou Collection)
VW023-J4 (Konami Dendou Collection)
Release date: December 21, 2000
November 22, 2001 (Konami the Best)
July 1, 2004 (Konami Dendou Collection)
Windows Status: Ingame
Linux Status: ?
Mac Status: ?

Developer(s): KCEK
Publisher(s): Konami
Genre: Action, RPG
Wikipedia: Link
Game review links: IGN User Score9.6/10
Game description: the player assumes the role of Goemon, who is set once again to save Japan. Goemon is able to use a large variety of weapons (including his trademark pipe), as well as equip sub-weapons, items and magic, which can be assigned in 4 hexagons for quick use. Another twist is the addition of a white tiger known as Kotora, whom Goemon can use to attack enemies when he locks on them.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 (SVN) GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
No luck, Сompletely broken., Except for the intro video & music playing, everything is broken & console is full of "(EE pc:0034E4DC) TLB Miss, addr=0x841ca38 [load]" errors...
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.3.0 GSdx MSVC 18.00, SSE41 0.1.16
  • SPU2-X 2.0.0
  • LilyPad (0) 0.11.0
It is now booting & displaying correctly when using EE interpreter (slow fps, of course). Now, the loading of a new area works OK and you can visite new locations, enter shops... etc... The game still crashes after a short while... (generally speaking, around 2-5 minutes ingame).


Trivia

  • Original names: 冒険時代活劇 ゴエモン (SLPM-65014) & (SLPM-65066)

Fixed Issues

Random Crash

  • Status: Fixed
  • Type: Major
  • Description: In the gameplay for around 2 to 5 minutes ingame, the game crashes.
  • Workaround: There is no known workaround.fixed in 1.6 with automatic fixes

The gallery

Public compatibility forum links