Battlestar Galactica

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Battlestar Galactica

Game general and emulation properties:
ESRB rating: T (Mild Violence)
PEGI rating: 12+
Languages supported:
English: SLES-51702 & SLUS-20421
German: SLES-51702
French: SLES-51702
Spanish: SLES-51702
Italian: SLES-51702
Region NTSC-U:
Serial numbers: SLUS-20421
Release date: November 19, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51702
Release date: December 12, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Warthog
Publisher(s): Vivendi Universal Games
Genre: Simulation
Wikipedia: Link
Game review links: Metacritic66/100
Game description: The war between man and machine rages on as the mechanical Cylons return to wipe out the human race. Begin your heroic journey through the Battlestar Galactica universe as the fearless, young Adama, and help lead the fleet of Colonials to survival. Choose from a wide array of ships, from sleek Vipers to heavy Bombers, and engage various classes of Cylon vessels, including Raiders and Marauders. As you attack, escort, or defend, your team of three wingmen will increase in experience and skill.
The player plays as Commander Adama as a younger man, and flies a number of missions in different craft against Cylon ships, following Adama's career during the First Cylon War.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel Core i7 2600 @3.4Ghz
  • Nvidia Geforce 570 GTX
1.1.0 Release 5406 (SVN) GSDX
  • SPU2-X
  • ?
US v02.20, N/A (default), EE timing hack, Game working fine•1, Game starts Intro but stops after it when deactivated "EE timing hack" (hack is definitely needed), if using custom resolution like 1920X1080 or something picture will be cut (looks bad), for higher resolution use Scaling (I tested 4XNative), also activated "Enable Shade Boost", Texture Filtering, Allow 8-bit textures, interlacing auto, D3D11 Hardware



Public compatibility forum links