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- : <nowiki>Don't usually even test with Peops, though, and it works fine with ZeroSPU2. Peops isn't exactly a plugin I'd advise using anyways...</nowiki> : <nowiki>Fix the definition of VERSION in ZeroSpu2 and OnePad.</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>zerospu2: Redo the dialog, and get rid of all the crufty Glade 2 files.</nowiki> ...a bunch of the text to tooltips, which makes the dialog a lot smaller for ZeroSPU2 now.</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>I already did OnePad, and tried on ZeroSPU2, but didn't get it picking up on soundtouch properly.</nowiki> : <nowiki>ZeroSPU2 compiles, but won't load in pcsx2 if you compile it from Codeblocks, becaus ...585 KB (88,164 words) - 16:07, 8 August 2015
- : <nowiki>#build zzogl, zeropad, and zerospu2</nowiki> : <nowiki>./build.rb zzogl zeropad zerospu2 all</nowiki> ...467 KB (70,109 words) - 16:17, 8 August 2015
- : <nowiki>cmake linux: don't build zerospu2. Too much issue on linux, uses spu2x instead.</nowiki> ...xt line, if you want to compile spu2x", you meant "...to compile zerospu2", right?</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : <nowiki>zerospu2: Use local copy of wavfile like spu2x</nowiki> : <nowiki>rewrote zerospu2's pcsx2_aligned_malloc/free which linux builds might use.</nowiki> ...662 KB (99,318 words) - 16:22, 8 August 2015
- ...heck if you can add and copy some of the codes of the spu2null, peopsspu2, zerospu2 plugins becouse i have been seen that on the spu2null plugin wos the BGM Lo : <nowiki>Since is saying something about SPU2(?) I selected instead ZeroSPU2 in configuration and the crash is gone.</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015