Ghost in the Shell: Stand Alone Complex: Difference between revisions
Ghost in the Shell: Stand Alone Complex (view source)
Revision as of 15:30, 25 January 2018
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|Comments=Restricted playability when using hardware renderer (see 1.1.0.5730). | |Comments=Restricted playability when using hardware renderer (see 1.1.0.5730). | ||
|Tester=realdomdom | |Tester=realdomdom | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 | |||
|CPU=Intel Core I7 2630QM | |||
|GPU=AMD Radeon HD6770M | |||
|Revision=v1.5.0 (dev-2263-g24b83fd96) | |||
|Graphics=GSdx 1.1.0 SSE4 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad-0.12.1 | |||
|Comments=Speedhacks Used: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cyclerate = -1. Gamefixes Used: Automatic Game Fixes (Editing GameIndex.dbf: delete row patch=0,EE,001B0A3C,word,48468800). Editing GSdx.ini: UserHacks_SkipDraw=1289, crc_hack_level=0 UserHacks=1, Userhacks_align_sprite_X=1, upscale_multiplier=3, Use OpenGL (Hardware) renderer. Bugs: Some objects do not glow. In training and level 3 there is no interface (workaround: Editing GSdx.ini: UserHacks_SkipDraw=0). In some places at high resolutions there are barely noticeable vertical lines | |||
|Tester=Ivan89el | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |