Burnout: Difference between revisions
No edit summary |
No edit summary |
||
Line 19: | Line 19: | ||
|french = SLES-50445 | |french = SLES-50445 | ||
|german = SLES-50445 | |german = SLES-50445 | ||
|english = SLES-50445 & SLUS-20307 | |english = SLES-50445 & SLUS-20307 & SLUS-28006 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 19:29, 24 December 2016
Developer(s): Criterion Games
Publisher(s): Acclaim
Genre: Racing
Wikipedia: Link
Game review links: IGN: 8.6/10, Metacritic: 79/100
Game description: Burnout brings high-energy, arcade-style street racing to your gaming console. Drive more than 300 realistic vehicles, and then crash them in spectacular, slow-motion fashion. Burnout monitors your driver's heart rate: You're rewarded for near-misses and the more risks you take. Cruise the United States and Europe on 14 awesome, traffic-filled courses, through cities and into the countryside. Instant replays allow you to relive your handiwork from multiple angles, in all of its cringe-inducing, metal-bashing glory.
The main gameplay mode in Burnout is the Championship mode, which is a selection of events with three or four races in each. Here the player competes against three other cars on various courses. Each event gets harder and requires the player to use faster cars to reach first place. After completing each event, a Face Off challenge is unlocked which in turn unlocks a new car if won. Other modes include single race, time attack, and 2-Player. Single race is a mode where the player races against three opponents. In time attack, the player must finish a lap in a certain amount of time.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs near full speed. | |
NTSC-U | Windows |
|
1.1.0 r5852 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Works fine at a good speed. | |
NTSC-U | Windows 7 SP1 x64 |
|
1.3.0-728 (GIT) | GSdx32-SSE4 0.1.16 |
|
Game works great. There's minor issue with some fonts not rendering correctly in D3D11 Hardware, switch to software render to solve it. | Joder666 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Opensuse Tumbleweed |
|
GIT1.2.2-20141202.2210-1.1 | GSdx 0.1.26 |
|
I tested with package from Packman repository, on kernel 3.17.4-1-desktop, Mesa 10.3.3.99-1. It runs ok but sometimes audio gets out of sync. | Joder666 |
Known Issues
Attract Demos
- Status: Active
- Type: Minor
- Description: The attract demos that play when idling on the start screen will instantly fail to play back.
- Workaround: No workaround is available at this time.
The gallery
-
Burnout (SLES 50445)
- Games rated E in North America
- Games with widescreen support
- Games support hardware rendering
- Multiplayer games
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Racing
- Games by Criterion Games
- Games with known issues
- Games with minor issues
- Temp Navbox required