Silent Hill: Origins: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | |||
|NTSCJ = 1 | |||
|serialsNTSCJ = SLKA-25422 | |||
|CRCsNTSCJ = | |||
|releasedateNTSCJ = March 28, 2008 | |||
|statusNTSCJ = | |||
|linuxstatusNTSCJ = | |||
|macstatusNTSCJ = | |||
}} | }} | ||
Revision as of 05:29, 17 September 2015
Developer(s): Climax Studios
Publisher(s): Konami
Genre: Survival Horror
Wikipedia: Link
Game review links: Metacritic
Game review score: 70/100
Game description: After saving a little girl from a fire you never expected to embark into this creepy journey into silent hill to see first hand how all started.
This game was released as Silent Hill Zero in Japan; only the PSP version was released in Japan.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 r1886 | GSdx 1873 |
|
BIOS: USA 1.6, HACKS: none, Hangs on loading screen, all PCSX2 versions affected. Patch exists to bypass that, but breaks other parts of the game. | 217.91.5.242 |
NTSC-U | ? |
|
0.9.7 r3878 | GSdx 3693 |
|
BIOS: USA 1.6, HACKS: AlphaHack, Finally the game is somewhat playable it depends on you since it runs at full speed in software with that hack(activable by gsdx ini) but only with flashlight off. | 200.165.169.201 |
NTSC-U | ? |
|
0.9.9 r5325 | GSdx 5336 |
|
BIOS: USA 02.00, A hundred percent playable game with Preset on 2 (Safer +) and "Allow 8-bit textures" ENABLED. | Flaviofearn |
NTSC-U | Windows |
|
1.0.0 and PCSX2 1.1.0r5617 | GSDX |
|
Ingame at full speed, The flashlight is absolutely broken (screen mostly black; colored stripes where the light is supposed to be; view the attachement) which renders the game pretty much unplayable since it is in use almost all the time. | |
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 [09 12 2012] |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.3.0 Git 2014/06/14 | GSdx 0.1.16 SSE41 |
|
USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at full speed (60 fps) in Gsdx hardware mode., Status | |
NTSC-M | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Patch Used before test,Game its Okey. | |
NTSC-U | Windows 7 Enterprise |
|
1.3.0 (GIT Compiled 7/20/14) | GSdx 0.1.16 (GIT Compiled 7/20/14) (MSVC 18.00m SSE2) |
|
BIOS: USA 02.30, FPS: 59-60. Works almost 100% in any software mode with full FPS. Does work in hardware mode, but as soon as you come to the hospital (the first real dark room), the flashlight produces graphical glitches and is unplayable. The game runs at full speed with DX11 + 4x native + Shade Boost + FXAA + Texture Filtering (filled checkbox) + MSAA x8 + Anisotropic x16. | Messiahgov |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
SVN R5381 | ZZ OGL PG 0.4 |
|
auto | Sixsixfive |
Known Issues
Flashlight graphical glitches
- Status: Active
- Type: Major
- Description: As soon as you come to the hospital (the first real dark room), the flashlight, instead of doing its intended job of showing light, instead produces graphical glitches and the game is rendered unplayable.
- Workaround: Press F9 to use software mode.
The gallery
-
Silent Hill: Origins (SLUS 21731)
-
Silent Hill: Origins (SLUS 21731)
-
Silent Hill: Origins (SLUS 21731)
-
Silent Hill: Origins (SLUS 21731)
-
Silent Hill: Origins (SLUS 21731)
-
Silent Hill: Origins (SLKA 25422)
|