Tales of Destiny 2: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = TalesOfDestiny.png | ||
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|developer = [[Telnet Japan|Telnet Japan (Team Destiny)]], [[Wolfteam]] | |developer = [[Telnet Japan|Telnet Japan (Team Destiny)]], [[Wolfteam]] |
Revision as of 18:40, 2 March 2015
Tales of Destiny 2 | |||||||||||||
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File:TalesOfDestiny.png
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Developer(s): Telnet Japan (Team Destiny), Wolfteam
Genre: RPG
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 SP1 x64 |
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v1.2.1-728-g7328e55 | GSdx |
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Game plays fine. GSdx hardware has problems with this one, use software rendering as workaround. | Joder666 |
Known Issues
Tales of Destiny2 background
- Status: Active
- Type: Major
- Description: Entering and exiting the game menu may randomly trigger a bad rendering where everything goes black. As well you'll notice the menu background go black or blue.
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Bad background menu render.
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Correct.
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Black render.
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Correct.
- Workaround: Easiest is to use GSdx software mode. Another one is to load a new map/zone (enter or exit a town/dungeon).
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