Devil May Cry: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz | |||
|GPU=Nvidia GTS 250 512MB | |||
|Revision=17 01 2013 1.1.0 r5517- | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 5478 | |||
*LilyPad 0.11.0 5403 | |||
|Comments=Runs above full speed., Any rendering res > native results in a mini image double in the upper left corner. (see screenshot) | |||
|Tester={{ForumUser|Parotaku}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=16 12 2012 1.1.0 r5480- | |||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [21 11 2012] | |||
*LilyPad 0.11.0 [09 10 2012] | |||
|Comments=Delay VIF1 stalls, Runs above full speed., IPU's are very buggy and can hang in an instant. Getting past intro screens to the menu and ingame is random. Sometimes it makes it, sometimes it doesn't Had to use a couple fixes to get past the warning screen. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz | |||
|GPU=Nvidia GTX 260 896MB | |||
|Revision=1.1.0 r5754- | |||
|Graphics=GSdx r5752 SSSE3 | |||
|Sound= | |||
*SPU2-X 2.0.0 r5733 | |||
*LilyPad 0.11.0 r5403 | |||
|Comments=Runs at a decent speed., Only way to run the game is to quickly press select after starting a new game to skip the Intro Video. Some other videos also seem to hang. Skip Mpeg hack doesn't work. May be I can patch it later. | |||
|Tester={{ForumUser|prafull}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5-750 @ 2.66Ghz | |||
|GPU=ATI HD 5770 1024MB | |||
|Revision=1.0.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.00(14/06/2004), All recommended hacks except MTVU, Automatic Gamefixes, There are 2 instances where the game hangs after an FMV scene. Skipping these will solve the problem. In order to watch the scene, you can just skip until almost the end of the scene. These 2 instances are; 1.) in the beginning when Trish tells you about the island, and 2.) after you defeat the final boss in the sewers., Aside from the one mentioned above, there is a case of the "shaky" screen and a white "after-image". This can be fixed by enabling Interlacing-->Bob tff and HW Hacks-->Half-pixel Offset. Also, sometimes there is a graphical glitch on the upper-left corner which can be fixed by pressing "select", going to options, waiting for at least 8 seconds and then returning to the game. | |||
|Tester={{ForumUser|DUL7}} | |||
}} | |||
[[Category:temp new test case too long]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 07:50, 27 December 2014
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Fantasy, Horror, Fighting, Puzzles, Hack and slash
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 94
Game description: Legends tell of a demon swordsman named Sparda, who awoke to justice and rebelled against the devil, waging a one-man support of the human world. Now, 2,000 years later, a dark figure named Dante--private investigator of the supernatural--finds clues that the devil is rallying to rise up again against mankind. By Dante's demon blood, you enter this dark realm of demonic marionettes, unearthly phantoms, grim reapers, and other retched souls. Transform to a demon state to inflict devastating attacks on enemies in this gothic battle of good against evil.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 |
|
Runs above full speed., Any rendering res > native results in a mini image double in the upper left corner. (see screenshot) | |
NTSC-U | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
Delay VIF1 stalls, Runs above full speed., IPU's are very buggy and can hang in an instant. Getting past intro screens to the menu and ingame is random. Sometimes it makes it, sometimes it doesn't Had to use a couple fixes to get past the warning screen. | |
NTSC-U | Windows |
|
1.1.0 r5754- | GSdx r5752 SSSE3 |
|
Runs at a decent speed., Only way to run the game is to quickly press select after starting a new game to skip the Intro Video. Some other videos also seem to hang. Skip Mpeg hack doesn't work. May be I can patch it later. | |
PAL | Windows |
|
1.0.0 | GSDX |
|
USA v02.00(14/06/2004), All recommended hacks except MTVU, Automatic Gamefixes, There are 2 instances where the game hangs after an FMV scene. Skipping these will solve the problem. In order to watch the scene, you can just skip until almost the end of the scene. These 2 instances are; 1.) in the beginning when Trish tells you about the island, and 2.) after you defeat the final boss in the sewers., Aside from the one mentioned above, there is a case of the "shaky" screen and a white "after-image". This can be fixed by enabling Interlacing-->Bob tff and HW Hacks-->Half-pixel Offset. Also, sometimes there is a graphical glitch on the upper-left corner which can be fixed by pressing "select", going to options, waiting for at least 8 seconds and then returning to the game. | |
NTSC-U | ? |
|
0.9.7 r3636 | GSDX |
|
52-60 FPS most of the time. Maybe enable some speedhacks. | Dhillel |
NTSC-U | ? |
|
0.9.8 RC r4463 | GSDX r4459 |
|
BIOS USA v2.00, 52-60 FPS most of the time. Maybe enable some speedhacks. | Machina |
NTSC-U | ? |
|
1.1.0 SVN r5530 | GSDX r5464 |
|
55-60 FPS most of the time just leave the settings to default and enable MTVU (Multi-Threaded microVU1) in speed hack tab, Just visit this thread for more info. | Jinkazama2k7 |
Known Issues
Graphic Glitches
- Status: Active
- Type: Major
- Description: Some boxes appear at the top of the screen making progress difficult.
- Workaround: Either use the Native option in GSdx r4600 or use an old version of GSdx like 0.1.14 or r890
Alternatively press SELECT, go to the options menu, and wait for 8 seconds before exiting.
Hangs at Intro/Menu (PAL)
- Status: Fixed
- Type: Major
- Affected Game Versions: PAL
- Description: Long time on/off problem. The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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