The Lord of the Rings: The Two Towers: Difference between revisions
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Some missions start showing then begin turning just black. | Some missions start showing then begin turning just black. | ||
*Solution: Only Software Mode (F9) in GSdx is known to work. | *Solution: Only Software Mode (F9) in GSdx is known to work. | ||
===Wall of Fog=== | ===Wall of Fog=== | ||
NTSC version only. Happens in some missions only, grey fog that can be seen after a line in front of the character. | NTSC version only. Happens in some missions only, grey fog that can be seen after a line in front of the character. | ||
*Solution: '''Skipdraw=1''' under the GSdx hacks. | *Solution: '''Skipdraw=1''' under the GSdx hacks. | ||
===Missing Shadows since r4575=== | |||
Side effect from the purple/green screen fix. It's either one or the other if you want to use hardware mode as of now (r4600). |
Revision as of 11:49, 6 September 2011
The Lord of the Rings: The Two Towers | |||||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Lord of the Rings: Futatsu no Tou" in Japan.
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v2.00 |
Comments:
- Considered playable even with the known issues below and needing GSdx Software Mode in some missions.
Hack comments: Hacks: INTC, Wait Idle Loop, mVU Hack Flag.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium Dual-Core E5400 (3.6GHz) |
GPU: | Geforce 9600GT |
Comments: 55-60FPS in Hardware mode, ~25FPS in the missions that need Software mode.
Known Issues:
White Weapons
Some shiny weapons show as a white texture.
- Solution: Needs VU round mode Extra+preserve sign
GSdx Hardware
Purple/Green screen when 3d ingame graphics show.
Solution: Software mode (F9) in GSdx.- Fixed in hardware mode in GSdx r4575 and newer.
Black missions
Some missions start showing then begin turning just black.
- Solution: Only Software Mode (F9) in GSdx is known to work.
Wall of Fog
NTSC version only. Happens in some missions only, grey fog that can be seen after a line in front of the character.
- Solution: Skipdraw=1 under the GSdx hacks.
Missing Shadows since r4575
Side effect from the purple/green screen fix. It's either one or the other if you want to use hardware mode as of now (r4600).