007: NightFire: Difference between revisions

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* Also known as '''James Bond 007: Nightfire'''
* Also known as '''James Bond 007: Nightfire'''


==Known Issues==
{{Issue
|IssueName=Game stutters (pscx2 microVU1: Program cache limit reached.)
|IsFixed=0
|IssueLevel=1
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: "pscx2 microVU1: Program cache limit reached." Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]]
|Workaround=No known workaround.
}}


==Known Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Shimmering textures in the sky and crosshair
|IssueName=Shimmering textures in the sky and crosshair
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Workaround=Try restarting the emulator.
|Workaround=Fixed in emulator version 1.7.0. For older versions: Try restarting the emulator.
}}
}}


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