Drakengard 2: Difference between revisions
Add test
(Update from forums) |
(Add test) |
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|Comments=EE/VU Clamp modes: Extra+Preserve Sign/Normal. 60fps all the way thru using 3x native res on the 560ti. Higher res would slow down when special effects are happening. Needs EE clamping set to "Extra+Preserve Sign" or "Full" for some characters and breakable objects to show correct colors. Game is too blurry even at the highest resolutions. | |Comments=EE/VU Clamp modes: Extra+Preserve Sign/Normal. 60fps all the way thru using 3x native res on the 560ti. Higher res would slow down when special effects are happening. Needs EE clamping set to "Extra+Preserve Sign" or "Full" for some characters and breakable objects to show correct colors. Game is too blurry even at the highest resolutions. | ||
|Tester={{ForumUser|Shadow Lady}} | |Tester={{ForumUser|Shadow Lady}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1 x64 | |||
|CPU=Intel Core i5-4670K @ 3.80GHz | |||
|GPU=Nvidia GTX 770 4GB | |||
|Revision=1.5.0 (2484-gd258ef627) | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 3x Native | |||
* Anisotropic Filtering: 16x | |||
* Merge Sprite: Enabled | |||
* TC Offset X: 350 | |||
* TC Offset Y: 350 | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Undub version. Runs great up to 3x Native Res, but at 4x and above the bloom starts acting up. Skipdraw has no effect. | |||
|Tester=Jicks | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |