Onimusha: Warlords: Difference between revisions
→Known Issues
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{{Issue | {{Issue | ||
|IssueName=See-thru Environment | |IssueName=See-thru Environment | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=There is a graphics clipping problem that enables you to see characters and objects through solid matter | |Description=There is a graphics clipping problem that enables you to see characters and objects through solid matter (pre-rendered backgrounds) using DX9/DX11 HW | ||
|Workaround= | |Workaround=Use software mode or OGL HW with Hardware Depth enabled (for the clipping) & Blending Unit Accuracy at high (for the missing shadows). | ||
Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being. | |||
}} | }} | ||
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|Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero) | |Workaround=Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero) | ||
}} | }} | ||
== Screenshots == | == Screenshots == |