Wallace & Gromit: Curse of the Were-Rabbit: Difference between revisions
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|releasedatePAL = October 14, 2005 | |releasedatePAL = October 14, 2005 | ||
|statusPAL = | |statusPAL = 2 | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Windows | ||
|CPU= | |CPU=Intel Core2 Duo E8500 @ 3.16Ghz | ||
|GPU= | |GPU=Nvidia GTX 960 2GB | ||
|Revision= | |Revision=PCSX2 git 07 02 2016 1.4.0 | ||
|Graphics= | |Graphics=GSdx MSVC 19.00, SSE41 1.0.0 | ||
|Sound= | |Sound= | ||
|Comments= | * SPU2-X (20160207113503) 2.0.0 | ||
|Tester= | * LilyPad (20160207113503) 0.11.0 | ||
|Comments=Videos are only rendered on the upper half of the screen, software rendering doesn't fix it. | |||
Suffers from the same 'red stripes' rendering bug as 'Project zoo'. Using HW hack, skipdraw to 1 fixes it but the HW rendering still looks duller than with software rendering. Note: Renderer: OpenGL (Hardware), Hardware Depth 'ON' - fixes red stripes, HW Hacks, Halfpixels offset 'ON' - fixes misplaced videos | |||
|Tester={{ForumUser|Parotaku}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Wallace-and-Gromit-Curse-of-the-Were-Rabbit-SLUS-21312-U Wallace and Gromit - Curse of the Were-Rabbit (SLUS 21312) (U)]}} | *[http://forums.pcsx2.net/Thread-Wallace-and-Gromit-Curse-of-the-Were-Rabbit-SLUS-21312-U Wallace and Gromit - Curse of the Were-Rabbit (SLUS 21312) (U)] | ||
*[http://forums.pcsx2.net/Thread-Wallace-Gromit-Curse-of-the-Were-Rabbit-SLES-53621-E Wallace & Gromit: Curse of the Were-Rabbit (SLES 53621) (E)]}} |
Revision as of 15:02, 2 April 2016
Developer(s): Frontier Developments
Publisher(s): Konami
Genre: Action, Adventure
Game review links: Metacritic: 68/100
Game description: Konami's Wallace & Gromit: The Curse of the Were-Rabbit video game closely follows the events of the Aardman and DreamWorks film, with players using cooperative modes to guide any pairing of Wallace, Gromit or their rabbit friend, Hutch, through four huge areas. Players are given free reign of the area as they attempt to solve the problems of the Giant Vegetable Competition. Their mission takes them from the seaside to suburbia as they venture out at night to confront the beast responsible for the vegetable-based carnage.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
PCSX2 git 07 02 2016 1.4.0 | GSdx MSVC 19.00, SSE41 1.0.0 |
|
Videos are only rendered on the upper half of the screen, software rendering doesn't fix it.
Suffers from the same 'red stripes' rendering bug as 'Project zoo'. Using HW hack, skipdraw to 1 fixes it but the HW rendering still looks duller than with software rendering. Note: Renderer: OpenGL (Hardware), Hardware Depth 'ON' - fixes red stripes, HW Hacks, Halfpixels offset 'ON' - fixes misplaced videos |
Trivia
- Also known as Wallace to Gromit: Yasaibatake de Dai-Pinch! (JP), Wallace & Gromit: The Curse of the Were-Rabbit
The gallery
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Wallace & Gromit: Curse of the Were-Rabbit (SLUS 21312)
- Infobox stubs
- Games rated A in Japan
- Games rated E in North America
- Games rated 3+ in Europe
- Multiplayer games
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Frontier Developments