Drome Racers: Difference between revisions
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|gameinfo = Set in the year 2015, Drome Racers is a combination of racing gameplay with the Lego license, offering vehicles based upon the 2002 Lego construction toys. <br> | |gameinfo = Set in the year 2015, Drome Racers is a combination of racing gameplay with the Lego license, offering vehicles based upon the 2002 Lego construction toys. <br> | ||
Also known as: '''Lego Drome Racers'''. | Also known as: '''Lego Drome Racers'''. | ||
|sw-rendering-only = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 17:00, 10 July 2015
Developer(s): Attention to Detail
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 65/100
Game description: Set in the year 2015, Drome Racers is a combination of racing gameplay with the Lego license, offering vehicles based upon the 2002 Lego construction toys.
Also known as: Lego Drome Racers.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
|
Environment is blank if gsdx is in hardware mode. In software mode it looks fine, but hangs shortly ingame. | |
NTSC-U | Windows |
|
1.2.1 r5875 | GSDX |
|
Europe v01.70(27/02/2003), Game needs to be played in software mode as hardware mode has a static image over it (as above), but runs at full speed with 3 render threads. No longer hangs, played a few races to make sure., Shadows are a bit SPS-like, but it's not intrusive to the gameplay |
The gallery
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Drome Racers (SLUS 20577)