Kingdom Hearts II: Final Mix: Difference between revisions
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(Added Known Issues (same as Kingdom Hearts II)) |
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Sunlight is seen through walls | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Sunlight is seen coming through walls. | ||
|Workaround=Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town) | |Workaround=Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town) | ||
}} | }} |
Revision as of 18:30, 13 November 2014
Kingdom Hearts II: Final Mix | |||||||||||||
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Japanese box art for Kingdom Hearts II: Final Mix+
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Developer(s): Square Enix
Genre: Action RPG
Wikipedia: Link
Game description: Kingdom Hearts II Final Mix expands on the original Kingdom Hearts II with new features and plot elements.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
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1.0.0 (r5350) | GSDX r4600 |
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All hacks have no substantial speedup, except MTVU (Multi-Threaded microVU1) which showed significant speedup. Scaling is the main drain of the game. Usually 55-60 FPS during fights and cutscenes. However, it may lag to around 40 FPS for a second or two with big explosions such as Fire effects (or in other instances). | Bot2345 |
NTSC-J | ? |
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1.0.0 (r5350) | GSDX r5334 sse2 |
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? | ? |
The gallery
- Offical PCSX2 1.1.0 gameplay video: Link
Known Issues
Sunlight is seen through walls
- Status: Active
- Type: Minor
- Description: Sunlight is seen coming through walls.
- Workaround: Use GSdx software mode. If you switch back to hardware mode it is fixed temporarily in hardware too. (Usually only in Twilight Town)
Character has lines following them on the ground
- Status: Active
- Type: Minor
- Description: Character has lines following them on the ground
- Workaround: Set MSAA to 0x in HW Hacks in the GSdx settings.
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