Ratchet: Deadlocked: Difference between revisions
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|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU =SCUS 97465 | ||
|CRCsNTSCU = | |CRCsNTSCU =9BFBCD42 | ||
|releasedateNTSCU = October 25, 2005 | |releasedateNTSCU = October 25, 2005 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region=? | |Region=? | ||
|OS=? | |OS=? | ||
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* Enabled speedhacks: EE cyclerate (2), VU cycle stealing (1) | * Enabled speedhacks: EE cyclerate (2), VU cycle stealing (1) | ||
* With the above in mind, it runs full speed 60 fps most of the time, but drops down to 40-50 fps when many things onscreen (bolts, enemies, etc). | * With the above in mind, it runs full speed 60 fps most of the time, but drops down to 40-50 fps when many things onscreen (bolts, enemies, etc). | ||
|Tester= | |Tester=Bluehayate | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 | |||
|CPU=i5 460M @2.53GHz | |||
|GPU=ATI Mobility Radeon HD 5650 | |||
|Revision=1.3.0-20140805121745 | |||
|Graphics=GDSX | |||
|Sound=SPU2-X | |||
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements. | |||
|Tester=Clank | |||
}} | }} | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Broken textures | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Garbage textures until you stand close to objects due to GDSX not supporting mip-mapping in hardware mode. | ||
|Workaround= | |Workaround=Run the game in software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have. | ||
}} | }} | ||
Revision as of 08:04, 15 August 2014
Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 81
Game description: Play as Ratchet when he gets kidnapped and he's force to take part in mysterious arena battles to survive!!!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1.0.0 (r5350) | GDSX r5324 0.1.16 |
|
BIOS: USA v1.60 ,
• Enabled speedhacks: EE cyclerate (2), VU cycle stealing (1) • With the above in mind, it runs full speed 60 fps most of the time, but drops down to 40-50 fps when many things onscreen (bolts, enemies, etc). |
Bluehayate |
NTSC-U | Windows 7 |
|
1.3.0-20140805121745 | GDSX | SPU2-X | Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements. | Clank |
Known Issues
Broken textures
- Status: Active
- Type: Minor
- Description: Garbage textures until you stand close to objects due to GDSX not supporting mip-mapping in hardware mode.
- Workaround: Run the game in software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
Notes
- In the SVN version 5280 running the game in Software Mode results in an almost fully playable experience. Some areas might have a lower framerate than others and at times shadows may act wierd but other than that it is possible to play at 60 framerates per seconds with few graphical glitches.