Silent Hill 3: Difference between revisions
→Known Issues
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Grain filter is absent in Hardware mode. | |Description=Grain filter is absent in Hardware mode. | ||
|Workaround=On newer nightly version there is a pop-up with instructions of how to enable | |Workaround=On newer nightly version there is a pop-up with instructions of how to enable the fix, follow said instructions. | ||
Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | Note: for 1.6 and older: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Glitchy status screen | |IssueName=Glitchy status screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|AffectedVersions=NTSC | |AffectedVersions=NTSC | ||
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | |Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | ||
|Workaround= | |Workaround=The Issue is fixed on the latest nightly build, PR that fixed it was 11028. (Loading a savestate or changing from hardware to software will make the issue re-appear) | ||
Note: For older versions like 1.6 there is no fix. | |||
}} | }} | ||