Klonoa 2: Lunatea's Veil: Difference between revisions

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(Change the bg asset and wavy text issues into notes since they are a result of widescreen patches, which are non-standard behaviour for the game)
(Changed the upscaling issue into a note since it’s not an issue in the game itself, and scaling problems are well-known with PCSX2 and appear in a wide variety of titles.)
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{{Issue
{{Issue
|IssueName=Extra lines or gaps in menus and HUD elements when using a scaled resolution
|IssueName=Green floating platforms are missing a transition effect
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=When using a scaled resolution (e.g. 2x native / 720p) for the hardware renderer, some menu and HUD elements have extra lines or gaps in them. Last verified on PCSX2 v1.7.3069.
|Description=The green floating platforms have a transition effect to alert the player about the platform disappearing. After being stepped on, the platform should fade to black and then quickly flash in a lighter green color before disappearing. The platform also shortly appears in the lighter green color when it appears again. These effects are not displayed when using the hardware (OpenGL/Vulkan) renderer. Last verified on PCSX2 v1.7.3069. [https://github.com/PCSX2/pcsx2/issues/6723 Link to the GitHub issue.]
** Missing transition on the hardware (OpenGL/Vulkan) renderer: [https://i.imgur.com/e2cpp6r.mp4 video]
** Working transition on the software renderer: [https://i.imgur.com/ZeuLHai.mp4 video]
|Workaround=Set renderer to "Software".
}}
 
{{Issue
|IssueName=Extra lines or gaps in menus and HUD elements when using an upscaled resolution
|IsFixed=0
|IssueLevel=-1
|Description=When using an upscaled resolution (e.g. 2x native / 720p) for the hardware renderer, some menu and HUD elements have extra lines or gaps in them. Last verified on PCSX2 v1.7.3130.
|Workaround=Set internal resolution to "Native (PS2)" '''or''' set renderer to "Software".
|Workaround=Set internal resolution to "Native (PS2)" '''or''' set renderer to "Software".
<spoiler show="Show screenshots" hide="Hide screenshots">
<spoiler show="Show screenshots" hide="Hide screenshots">
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</gallery>
</gallery>
</spoiler>
</spoiler>
}}
{{Issue
|IssueName=Green floating platforms are missing a transition effect
|IsFixed=0
|IssueLevel=0
|Description=The green floating platforms have a transition effect to alert the player about the platform disappearing. After being stepped on, the platform should fade to black and then quickly flash in a lighter green color before disappearing. The platform also shortly appears in the lighter green color when it appears again. These effects are not displayed when using the hardware (OpenGL/Vulkan) renderer. Last verified on PCSX2 v1.7.3069. [https://github.com/PCSX2/pcsx2/issues/6723 Link to the GitHub issue.]
** Missing transition on the hardware (OpenGL/Vulkan) renderer: [https://i.imgur.com/e2cpp6r.mp4 video]
** Working transition on the software renderer: [https://i.imgur.com/ZeuLHai.mp4 video]
|Workaround=Set renderer to "Software".
}}
}}