Seven: Molmorth no Kiheitai: Difference between revisions
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|caption = | |caption = | ||
|developer = Namco | |developer = Namco | ||
|publisher = [[Namco]] | |||
|genre = Turn-based strategy | |genre = Turn-based strategy | ||
|wikipedia = | |wikipedia = | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/367612-seven-molmorth-no-kiheitai Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/367612-seven-molmorth-no-kiheitai Link] | ||
|japanese = SLPS-25025 & SLPS-73408 | |||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
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== Trivia == | == Trivia == | ||
* Original names: ''' | * Original names: '''セブン 〜モールモースの騎兵隊〜''' (SLPS-25025) & (SLPS-73408) | ||
Latest revision as of 19:41, 11 July 2016
Developer(s): Namco
Publisher(s): Namco
Genre: Turn-based strategy
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
13 03 2013 1.1.0 r5593- | GSdx 5580 SSE41 |
|
Ingame only because it's very slow & sprites corruption do occure., Looks good with software mode, hardware has some garbage lines & corruption problems | |
NTSC-J | Windows |
|
1.3 Git 5 of June | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Speed looks good., Status |
Trivia
- Original names: セブン 〜モールモースの騎兵隊〜 (SLPS-25025) & (SLPS-73408)